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  1. #1
    Player hideka's Avatar
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    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99

    [dev1073] Job Adjustments: Summoner

    so ok, youve made it so we can cut 15 MP off of spirit perpetuation costs, so they cost practicaly nothing to keep out. that still doesnt make them usefull, because last i checked: Summoner spirits stopped getting spells after level 75.

    Casting Time = (48 + max Summoning Skill - current Summoning Skill) / 3

    so

    ((516)-(48 + 417)) /3 =17

    so a 17 second delay for spirit recast timers, minus 5 for the pants, gives you 12 seconds, sub scholar for matching storm spell, and current day, gives you another -5 to spirit casting time for a total of a 7 second spell recast on spirits spells. now this would potentially be AWESOME if spirits continued learning all of their spells after level 75, or at the very least give us access to the hybrid elementals from abysea.
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    Bwahahaha. Mellowy's update is on its way. Let the chaos begin!

    Seriously, this has major application... Maybe. Perhaps discard all perp gear for MAB and SMN magic?
    (1)

  3. #3
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    ehh atm its got ZERO application imo. super underpowered AND undertiered nukes is still gonna suck unless your chainspelling them :/ if they wanted spirits to have true utility, they would make it so they had fast cast, enhanced magic attack, and ALL magic spells for their element. and as an added bonus give them a pup-esque AI where they will cast certian spells based on certian situations EX: ice spirit in ice day, has a 50% chance to cast an ice based nuke if the monsters HP is 75-100%, and a 75% chance to cast if it is ice weather, and 100% chance if its double ice weather. for anyone who dosent know, Casting AI generaly only enfeebles the monster at 75-100% HP, and Nukes take priority from 75-0% HP. i want to have a dark spirit casting comet and impact damnit >:Q
    (0)

  4. #4
    Player Garenos's Avatar
    Join Date
    Dec 2011
    Posts
    6
    Character
    Garenos
    World
    Leviathan
    Main Class
    SMN Lv 99
    This is not JOB ADJUSTMENT. It is a programming value adjustment.
    JOB ADJUSTMENT -> changes something for the JOB.

    Raise your hands up the ones that uses the random-weak-annoying spirits.
    <crickets...>

    Do not SE reads SMN forum? The job is 100% nerfed.
    (2)
    ~Yes Professor Shantoto~

  5. #5
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    People meritted Elemental MP Cost?

    Why?
    (2)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  6. #6
    Player Dekusuta's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Dekusutaa
    World
    Bismarck
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sargent View Post
    People meritted Elemental MP Cost?

    Why?
    I know a SMN who did to be different.

    But yea, this is completely and utterly underpowered and useless.

    Unless they plan on re-leasing tier2 spirit scrolls with this, even then, i'd rather keep my current merits than to have tier2 elementals out with the same finicky/dumb AI mechanism.

    In short, unless they let us control elemental casting + release tier2 elementals with better spells, this is completely useless.

    avatar acc/attk/magic attack is way more important.
    (1)

  7. #7
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    Quote Originally Posted by Sargent View Post
    People meritted Elemental MP Cost?

    Why?
    A while back there were quite a few of us elemental type summoners who'd spam thunder IV every so often. While it still has it's applications, it's in need of higher tiered spells. Covenant covered this ages ago.

    Edit: dark spirits in double dark weather would RAGE D:<
    (0)

  8. #8
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    I thought spirits did have application!?

    Packed Lunch.
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  9. #9
    Player Tannlore's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    205
    Character
    Tannlore
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Xilk View Post
    I thought spirits did have application!?

    Packed Lunch.
    Yes they do!

    Fire: Cooks your food
    Water: Makes you drinks
    Lightning: Batteries, duh!
    Earth: for tossing stones at people
    Wind: When a fan just won't do.
    Ice: To keep those drinks cold
    Light: When your flashlight is out
    Darkness: When that other smn's flashlight isn't out.

    Oh yeah, MP batteries
    (0)
    My other car is a summoner.

  10. #10
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Yea, it doesn't change anything (though I like my free spirit perpetuation reduction from this change).

    Casting Time = (48 + max Summoning Skill - current Summoning Skill) / 3
    Been ages since I tested this. But all my tests indicated that there was a hard cap on the reduction. Somewhere around 20 seconds. I think I compared unequipping 20 skill and still had the same casting delays, which is a pretty good indication on having reached the cap. (You'd expect 20/3 to actually be a few seconds)

    Bwahahaha. Mellowy's update is on its way. Let the chaos begin!
    The only thing I want, is more frequent and intelligent casts. Nothing worse than having to wait 20 seconds between casts, and all you get is more Choke's. Meanwhile PUP gets separate timers and a pet that actually works.
    (1)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

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