I think it is about time they actually got health from being nuked by their element though. Silly "balance" adjustment to make sure we aren't invincible against single element monsters.
Or at very least immune with gear options that benefit them for being nuked by their same element. SE said they wanted Summoners to use their avatars based on element not ability right?
I'm thinking new gear could have avatars getting nuked by their own element get a TP boost, it isn't much but it would certainly make for a balanced piece of gear that boosts damage. Maybe even the element they are strong against as well.
I don't recall seeing that anywhere, but if that were true, i'm sure they'd split up some of garuda's abilities and buff a good portion of BPs up to usable levels if that were the case... but... judging from what they're doing they want use to ability>element and won't try enforcing it in any way unless it's a pact.
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Still it's like SE is so afraid that if they give SMNs what they (I feel) need that they will be ostracizing their Favorite job of all time, SAM.
not really, In a lot of instances, The element the Enemy is nuking of is generally the element their strong too... and since TP only effects magical BP's...
TP Boost from being nuked won't necessarily be a good thing. Sure there are some examples of mobs it would benefit, But not a whole lot.
The perpetuation - to pet haste isn't a bad idea, but I don't see SE doing it. However, I wish they would add more pet haste gear in general. I also wish that SMN magic skill would increase avatar attack/acc/mab/macc, in general, over the cap and not just acc/macc for BPs.
Lastly, it would be nice if BP: rage and BP: ward had a charge system similar to corsair or scholar. I don't think 2 charges would be overpowered. 45s between BP is just too long when there's already an MP cost to limit it from being spammed, and any melee can ws far more frequently for similar or more damage, and any mage can nuke more frequently for similar or more damage.
They should give us an ability that let's us use a spirit we have summoned as a kind of "sacrifice" when summoning an avatar of the same element to boost it's stats(ex: light spirit -> Carbuncle, dark spirit -> Fenrir/Diabolos). But now that i think about it, that idea is probably to pro for SE to even consider.
It is always the Darkest, before the Dawn.
hmm on that note it'd be nice to be able to summon a different avatar without first having to unsummon the previous, though the overwriting summon thing with the spirits for a power boost is kind of an interesting idea.
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