Only reason they don't generally melee in VW or Abyssea is because most people, as explained in my first post, are pretty much stuck in the Stupid ages of FFXI. VW/Aby is really the only place where SMN melee would be less-useless, because of the limitless MP and massive bonuses to SMN's natural weakness. it stops most smns because...
1) FFXI Stone-age monkeys might yell at them not to melee and refuse to give a valid excuse. (because there is none)
2) Most SMNs dont own a melee set because its not worthwhile for most events.
Theres a lot stopping it, But in this day, theres no valid reason not too in Events like VW and Abys, Hell, even Dynamis if you're there (like for Relic+2 trials).
As far as Shattersoul goes, 3.75fTP across the 3 hits and 100%INT Mod, A lot of SMN Gear is designed around INT. You can use High STR rings/Earrings, Belt, and Neck, And stock your Visible gear in INT. This will pack on the STR, and make up for their low STR.. This is a WS Set i had thought up for Shattersoul:
http://www.ffxiah.com/item-sets/250600
Will be pretty good. I think you could get some impressive numbers with the above.


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