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  1. #11
    Player longbow71's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Longbow
    World
    Sylph
    Main Class
    SMN Lv 99
    kicking for being inactive can be done by a party leader. As far as kicking for being inactive I am strongly against this, mainly because I party with a group for a long while to build time until I'm too tired tp play any more and drop from the party. Then I go inactive in the zone with about 10-12 hours worth of minutes.

    After I get about 5 hours of sleep I start farming the zone til I run out of space in my inventory and leave and sell all of the Dark rings I collected for mega gil. Not forgeting all the skills I get for my other weapons that bst dont normally use like dagger sword and club, as well as parry skills.
    (0)

  2. #12
    Player Andevom's Avatar
    Join Date
    Mar 2011
    Posts
    62
    Character
    Andevom
    World
    Asura
    Main Class
    DRG Lv 90
    Quote Originally Posted by Malamasala View Post
    Yes, because there you have to rest MP, while in Abyssea you have refresh. Fix that and MAYBE it would be worth doing something outside abyssea for low levels.
    The downtime is really not that bad with a normal Refresh. Not having to bother with chests to get 500+ EXP is also pretty nice too.
    (0)
    You are staring at this.

  3. #13
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Malamasala View Post
    Yes, because there you have to rest MP, while in Abyssea you have refresh. Fix that and MAYBE it would be worth doing something outside abyssea for low levels.
    there was a sudy on this concept with babies, you can give the baby a small toy, and it was happy (ATU buff in exp rate) then you give the baby a bigger toy it was happy ( abyssea) then when you take the toy away and give the first toy back to it ( AHU level rate) it was unahppy. really people hate the idea of resting?

    *inset back in my day rants* like all we had to rest in was dark staff and people where happy with the new 5k-10k hr standered that ATU gave.

    Quote Originally Posted by longbow71 View Post
    kicking for being inactive can be done by a party leader. As far as kicking for being inactive I am strongly against this, mainly because I party with a group for a long while to build time until I'm too tired tp play any more and drop from the party. Then I go inactive in the zone with about 10-12 hours worth of minutes.

    After I get about 5 hours of sleep I start farming the zone til I run out of space in my inventory and leave and sell all of the Dark rings I collected for mega gil. Not forgeting all the skills I get for my other weapons that bst dont normally use like dagger sword and club, as well as parry skills.
    more reason i support the OP, does the game really need to be this easy?
    (0)
    Last edited by Rambus; 03-15-2011 at 06:15 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #14
    Player Topdogg's Avatar
    Join Date
    Mar 2011
    Location
    Gilgamesh-Windurst
    Posts
    76
    Quote Originally Posted by longbow71 View Post
    kicking for being inactive can be done by a party leader. As far as kicking for being inactive I am strongly against this, mainly because I party with a group for a long while to build time until I'm too tired tp play any more and drop from the party. Then I go inactive in the zone with about 10-12 hours worth of minutes.

    After I get about 5 hours of sleep I start farming the zone til I run out of space in my inventory and leave and sell all of the Dark rings I collected for mega gil. Not forgeting all the skills I get for my other weapons that bst dont normally use like dagger sword and club, as well as parry skills.
    Yes, but noramally the leader is too busy playing his job than to rather stare at a non moving character to determine if he/she is afk. And about your inactivity in abyssea/time built, you could just logout to keep from getting kicked from zone.
    (0)

    2004-2011

  5. #15
    Player Topdogg's Avatar
    Join Date
    Mar 2011
    Location
    Gilgamesh-Windurst
    Posts
    76
    Quote Originally Posted by Rambus View Post
    there was a sudy on this concept with babies, you can give the baby a small toy, and it was happy (ATU buff in exp rate) then you give the baby a bigger toy it was happy ( abyssea) then when you take the toy away and give the first toy back to it ( AHU level rate) it was unahppy. really people hate the idea of resting?

    *inset back in my day rants* like all we had to rest in was dark staff and people where happy with the new 5k-10k hr standered that ATU gave.
    Then we need to stop being babies. :P
    (0)

    2004-2011

  6. #16
    Player Sinthetic's Avatar
    Join Date
    Mar 2011
    Location
    Norwalk ct
    Posts
    25
    Or you can have the PT leader Kick ! the Person who is aFK long time And the issue is solved
    (0)

  7. #17
    Player Harpalina's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    219
    Character
    Harpalina
    World
    Valefor
    Main Class
    DRG Lv 90
    I agree wholeheartedly Topdogg. I have zero tolerance for people who persistently goes AFK without saying anything for like 10 minutes+...hell, even 5 minutes+. I can't stand seeing leechers take their 30 jobs to 90 in the same party or within a span of a couple days. I've said this is another post and I'll repeat it here: I think that the experience you receive (both literal experience points and figurative experience you receive when encountering different situations) shapes you into a better player. Now, I understand some jobs are just plain brainless. You sit there, hit attack, use your weapon skill, use job abilities, and boom. That's all folks! Abyssea I believe has dumbed down the gameplay for us, as consumers; it has made things ridiculously easy. Now, that's not to say I haven't benefited from Abyssea, seeing as how I have 5 jobs at 90 and have done my fair share of Abyssea-related partying and events. It almost feels like the levels and areas from 10 to 70 have been rendered completely useless. Look at Campaign and Besieged...not to mention Assaults and Salvage...it's pretty much barren. I think by raising the Abyssea level to 70+, it would breathe new life into the lower levels as well as repair some of the damage that's been inflicted upon Campaign and Besieged...not to mention the poor auction house economy and variety of items and gears that's available for auction.

    Quote Originally Posted by Malamasala View Post
    Yes, because there you have to rest MP, while in Abyssea you have refresh. Fix that and MAYBE it would be worth doing something outside abyssea for low levels.
    With the lower levels, you don't need 10MP refresh ticks otherwise you would be overpowered...that's why there's Fields of Valor Regen and Refresh...as well as Reraise. And they did fix it...by upping the experience points yielded in non-Abyssea areas. Empress Band + chain 5 = 1000 exp. HELLO?! Patience is a virtue and that's what this game was built on when it was released. Now everything is 'hurry, hurry...gotta get that next level..omfgwtfbbqcats ICANTWAIT. I NEED MOAR LEVELSSSSSSS!!!!!!!111111one!" and quite frankly that mentality is irritating and noobish at best.
    (0)
    Last edited by Harpalina; 03-15-2011 at 06:25 AM.
    Character: Harpalina, Rank 10 Windurstian
    Server: Valefor, formerly from Kujata.
    Jobs: WHM/BLM/RDM/BRD/WAR/DRK/DRG-90
    BST-85 PLD-69 MNK-55 (Retired) BLU-50 [THF/SAM/NIN/DNC/SCH-49]
    Defeated Maat as: WHM/WAR/BLM-Maybe one day I'll go for Maat's Cap...
    Crafts: Alchemy-81 Cooking/Woodworking-60

  8. #18
    Player Vivik's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    392
    Character
    Vivik
    World
    Asura
    Main Class
    DRG Lv 99
    No thanks. I support leeching in Abyssea.
    (0)
    Vivik- Asura
    Do you know who you really are? Are you sure it’s really you?

  9. #19
    Player HFX7686's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    As someone who has never leeched a job in Abyssea I do not mind the current level minimums for entry into the Abyssea zones. It doesn't bother me and I've never understood why it bothers other people. Just don't play with people who don't play in a way you find unacceptable. Abyssea entry requirements are fine. Leave them as is please.
    (0)

  10. #20
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,027
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    What do I think? I think this subject needs to be dropped. If a party is willing to allow a "leecher" then there should be no issue. If you don't like it, then form your own party and dont invite anyone you label a leecher.

    The level limit is already higher for dynamis than Abyssea anyway. Anyone who is able to enter is at least somewhat able to contribute.

    TL;DR: It's not a problem and doesn't need to be addressed. Who is going to go into dynamis just for the EXP anyway?
    (0)

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