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  1. #11
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Nepharite View Post
    Shellra V is already pretty powerful (more powerful than shell V) and some jobs can cap out the -mdt with it. So why add shellra VI that will add only increased MP consumption?
    I don't see a real value in adding more para/slow/dia/bio spells. they can just increase the potency of them.
    You can only have it so effective before it starts being broken. Also the mobs worth debuffing tend to be immune to them anyways.
    I do agree blm am2 is kinda weak atm, but it can be tweaked instead of adding a whole new tier for them.
    easier to gear, SE mgiht do a shell VI even if they dont the potencies are still useful since:

    it will allow a shell V be the same power as shellra V comming from a WHM, it would be nice to have with dispel spammy mobs that you dont want to walk up to to keep applaying it.

    give more reason to see devo 5/ shell potency 5 ( old shellra).

    how do you change a spell that is relvenet to 99 but not OP at 75? get rid of the AM II merits, give them as real spells and just do MB potency to repace them, SE does not have to give AM III they could just do something else for 99 merits. AM II are worthless merits so i am requesting them to be changed so we have something worthwhile to merit. its not right that some jobs will have useful merits at 99 from the current tair II while others don’t. MB potency merits keeps the concept that AM II merits have, expect as MB potency merits you get to use it with all spells with that element while not having a useless spell merit.

    also with AM II as learnable spells with MB potency merits you do get the same effect on the AM II now while still being useful with say level V spells and other spells that may come out you might want it on
    (0)
    Last edited by Rambus; 03-15-2011 at 08:35 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

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