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  1. #1
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    It's difficult not to be a little upset with how this spell turn out. After year's of suffering to the mob version of it. One would hope for a little bit of pay back when getting it. Even if it was only on non NM's. I'd still like to see some kind of hit duration added into it so it didn't break after the first hit. It does serve it's purposes as is tho.
    (0)

  2. #2
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Sleepaga > wait 50 > Sleepaga II > wait 80 > Breakaga > wait 10 > Sleepaga > and so on

    Honestly it's a really useful tool as it is it doesn't need to be a sleepaga III and we can all agree if it was the mob version where it didn't wear off then chainspell break would be broken.
    (2)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  3. #3
    Player Ciecle's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria(atm)
    Posts
    66
    Character
    Ciecle
    World
    Cerberus
    Main Class
    BLU Lv 99
    /recast gives a 'recast' for: (but not limited to)

    [Utsuemi: San]--:--
    [Banishga III]--:--
    [Banish IV]--:--
    [Tp drainkiss]--:--
    [Shakeshroom]--:--
    [Paralyga]--:--
    [Slowga]--:--
    [Hastega]--:--
    [Silencega]--:--
    [Virus]--:--
    [Tonko: San]--:--
    [Jubaku: Ni]--:--

    because these things 'are' in the dats, but not useable(and it could be possible that other things have the spell like the blu spells, there can also be many other reasons why the spells that still have /recast values set to them; one i can think of is: 'Those /recasts are just place holders for spells that may still be implemented at a later time.')

    but if you go through the '.dats' in Altana View, you'll find that not all of the spells have recasts.

    (yes i went through a ton of the '.dats' to see which ones work and what not... but i cant find a rhyme or reason as to why SE would still assign bits to keep a 'recast' value of --:-- for the spells that aren't able to be used by a player...)

    and... cerberus just FFXI-3305ed me, so i guess it's time to go to sleep. >.> lol
    (0)
    Last edited by Ciecle; 01-24-2012 at 06:01 PM.

  4. #4
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Ciecle View Post
    [Hastega]--:--
    This one actually is due to the Summoner Bloodpact I believe. Try /recast "Meteorite" and see what happens.
    (0)

  5. #5
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    lol Utsusemi: San....

    The only way this would work is if it caused your other two Utsusemi spells to go to cooldown. Otherwise this would be broken against anything that doesn't -ga or otherwise clear shadows.

    That or they add more abilities that just bypass shadows to begin with, at which time I say "What's the point?"
    (1)

  6. #6
    Player idx1's Avatar
    Join Date
    Jun 2011
    Posts
    43
    Character
    Seconds
    World
    Odin
    Main Class
    RDM Lv 96
    Back to OP I think your idea has merit.

    Though you gotta admit, if you could break/breakga like the mobs can - that's just no fair! You're playing on even terms! How dare you!

    Seriously tho, I feel like Break/breakga/stun/bind/flash etc should be able to have enhanced effects from Sabateour(sp) or Elemental/Divine seal. Enhanced effects such as, for example, a Sabateour/ES break/breakga will allow a mob to get hit more than herpaderp once before it wears, and same thing for bind.
    Divine seal flash will make it last a moderate duration (10min job ability man..) with an emnity decrease.

    Cuz..what you're talking about is similar to terror effect. Now I know break/terror don't really stick on things that matter so vs things that don't..currently BLU terror (5min timer) vs. break/bind whatever the hell + ES/sabateour (10/5min timer) you lose.

    All this balancebalancebalance.
    Break a lvl1 mob when you're 99 hit it with a club when you have no native skill and boom it wears.
    This balance you speak of has no scale.

    Remember the days when you played ff games, you'd get petrified and then you'd get hit and then your character just shattered? And you couldn't phoenix down them for that fight?
    And so then you got break, did it to the mob, and hit them back so they shattered for sweet sweet revenge?
    And then how they patched it for balance and took it out?
    owait they didn't do that last part. orite tanaka wasn't in charge there.

    They're tweaking job abilities (timers, etc) and merits.
    We can only hope that they can evolve the old abilities to fit the modern playing field.
    (1)
    Quote Originally Posted by Nightfyre View Post
    The other side of that coin is the people who think Mirage Charuqs are cool to fulltime. I'm really not sure BLUs have a higher average skill/competency level than any other job.
    His world is that small.

  7. #7
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by idx1 View Post
    Though you gotta admit, if you could break/breakga like the mobs can - that's just no fair! You're playing on even terms! How dare you!
    No you're not. Most situations are 2-18 players against one mob. How is that even?
    (2)

  8. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,140
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    because these things 'are' in the dats, but not useable(and it could be possible that other things have the spell like the blu spells, there can also be many other reasons why the spells that still have /recast values set to them; one i can think of is: 'Those /recasts are just place holders for spells that may still be implemented at a later time.')
    After an update a few years ago, a lot of these stopped working. Did you test this recently?
    (0)

  9. #9
    Player Ciecle's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria(atm)
    Posts
    66
    Character
    Ciecle
    World
    Cerberus
    Main Class
    BLU Lv 99
    Quote Originally Posted by Alhanelem View Post
    After an update a few years ago, a lot of these stopped working. Did you test this recently?
    I did just test the ones listed right before Cerb got knocked out and they've still got 'recast timers' listed to them.
    I do know what you've said so far, and you're right. the spells were there and they got taken away from mobs/players, just some of the spells still have recast timers set to them even though we cant use them.

    Quote Originally Posted by Economizer View Post
    This one actually is due to the Summoner Bloodpact I believe. Try /recast "Meteorite" and see what happens.
    because these things 'are' in the dats, but not useable(and it could be possible that other things have the spell like the blu spells
    That's what i thought too, but that wouldn't explain the ones that aren't associated with the other jobs. like paralyga, virus, tonko: san, etc

    the only people who really know why the things still have recast timers set to them have not answered yet.
    (0)
    Last edited by Ciecle; 01-25-2012 at 05:03 AM.

  10. #10
    Player Eurell's Avatar
    Join Date
    Mar 2011
    Posts
    73
    Character
    Eurell
    World
    Bismarck
    Main Class
    PLD Lv 99
    Quote Originally Posted by idx1 View Post
    Remember the days when you played ff games, you'd get petrified and then you'd get hit and then your character just shattered? And you couldn't phoenix down them for that fight?
    And so then you got break, did it to the mob, and hit them back so they shattered for sweet sweet revenge?
    And then how they patched it for balance and took it out?
    owait they didn't do that last part. orite tanaka wasn't in charge there..
    Serious question, did this happen in any game besides 10? I honestly can't think of any others.
    (0)

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