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  1. #41
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    i was gonna say, i litteraly have to be chain nuking nonstop for like 5 minutes to actualy run out of MP on rdm/sch >_> and ive got like +40ish or more HMP in gear, so a quick rest and boom, back in action >_>
    (0)

  2. #42
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    I still need to work on my PDT/MDT sets. Currently using...

    Cheviot(5%/10%), Darksteel harness (3%) Goliard legs (3%) Twilight Torque (5%), Louhi's mask (3%/0%), Darksteel mittens (1%), Genbu shield (10%), Darksteel leggings (1%). These are remains from 75 campaigning mostly. That puts me at a total of 28% during day, and 30% at night. When maging i can use a terra staff for 40% night. And ive barely touched upon MDT. But ill get to it sometime.
    (0)

  3. #43
    Player ShadowViper's Avatar
    Join Date
    Aug 2011
    Posts
    42
    Character
    Shadowviper
    World
    Asura
    Main Class
    RDM Lv 99
    Why use praeco doublet over af3 +2 for only +3 int, if your tight on inventory thats an easy slot saved. If im nuking at a VWNM or anything tougher the +5 acc on af3 IMO goes alot further than 3 int. Even on weaker mobs the 3int isn't going to drastically improve nukes to make it worth the inventory slot IMO.
    (1)

  4. #44
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by ShadowViper View Post
    Why use praeco doublet over af3 +2 for only +3 int, if your tight on inventory thats an easy slot saved. If im nuking at a VWNM or anything tougher the +5 acc on af3 IMO goes alot further than 3 int. Even on weaker mobs the 3int isn't going to drastically improve nukes to make it worth the inventory slot IMO.
    And yet they complain about not having enough inventory for a melee set.
    (1)

  5. #45
    Player Mageoholic's Avatar
    Join Date
    Jul 2011
    Location
    Myself
    Posts
    239
    see what I mean mana ^

    maybe they optimized their casting side because they don't care to melee often, and complain because when they want to melee they have to nerf their casting side (that they are used to and comfortable with) to do so.
    (0)
    Last edited by Mageoholic; 02-03-2012 at 12:50 PM.
    There is no min only max. Or something like that.

  6. #46
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Melee gear takes less inventory than mage gear...
    (0)

  7. #47
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Last time I made a comprehensive 77-slot example inventory to demonstrate to Seriha that storing Mage/Melee sets in the same active palette was possible, I got snipped at for not including a Dark Magic Skill set.

    As long as things like that are not a huge concern, it's hardly difficult. That was at 90 cap, however, and I'm sure some things have changed. Though I remember that the inventory I whipped up also counted swords and staves at the same time, which no one would reasonably be expected to do as you can just mog sack/satchel whichever weapon type is going unused at any given time.

    Gotta wonder who the "they" are who are complaining about not having room for melee gear. Pretty sure the majority of the magic-heavy posters here just think melee is retarded, not impossible.
    (0)

    I will have my revenge!

  8. #48
    Player Mageoholic's Avatar
    Join Date
    Jul 2011
    Location
    Myself
    Posts
    239
    Because you need to make that Bio III hit for max dmg/tick silly. That is the most important thing a RDM can gear for!. Like Ive been saying, Seriha is a whiner, she/he has bitched about inventory issues fora long as time (back at 75 cap before sack/satchel even), and always finds some other excuse to not being able to carry a melee set.

    If you are in a melee position you are likely /DNC, /NIN, /WAR, /BLU. Dark Magic set is useless unless you are /SCH or /BLM. Highly situational, and at which point you likely aren't meleeing (so leave that gear in your sack and take your dark magic set).

    Whiners will be whiners, keeping their hands out for crumbs from SE since 03' Right Seriha!.
    (0)
    There is no min only max. Or something like that.

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