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  1. #31
    Player hideka's Avatar
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    Mar 2011
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    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Think byrth theorized it's 20% at 500 skill, but couldn't hit it with the gear he had.
    we both came to that same conclusion that it would be 20-21% at 500, but neither of us have tested it out to see what its cap is, its probably closer to 22~??% at 530, from what i saw on tests last update it gains a bonus to DA per point of skill after 400 skill. so who knows, maybe it happens again at 500 :/

    and lol that was actualy a mistake, idk why i put those pants on that build, its actually my +2 emp pants >_>


    so anyone know what the generaly accepted mind cap for enfeebles is on the current VW's?
    im at like 210 mind atm outside of abyssea
    (0)

  2. #32
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    Mar 2011
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    Windurst
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    Was posted by Proth who tested using Blu spells, looking for the post atm.

    EDIT: found it:


    Quote Originally Posted by Prothescar View Post
    Not sure where this is supposed to go, so just going to put it here.

    Did some testing on a couple of the VWNM's stats.


    Kaggen
    99INT
    96MND
    105CHR

    -0% Magic Damage Taken
    +50 Magic Defense Bonus



    Pil
    113INT
    98MND
    90CHR

    -12.5% Magic Damage Taken
    +50 Magic Defense Bonus
    -50% Water, Earth, Ice, and Darkness Damage Taken



    Botulus Rex
    137INT
    89MND
    ??CHR

    +12.5% Magic Damage Taken*
    +40 Magic Defense Bonus
    +Elemental resistance based on weather**


    * - Not a typo
    ** - Not entirely proven, mostly a theory. Resistance seemed to increase sharply while it was raining.


    From this we may be able to extrapolate, to some degree, the other stats of these NMs. Should also give a decent idea of what stats look like on the others, but will do some more NMs when I get time.
    Using Pil as the highest mnd value, you'd only need 175ish Mnd to cap SlowII (assuming it lands).
    (2)
    Last edited by Neisan_Quetz; 01-28-2012 at 04:51 AM.

  3. #33
    Player hideka's Avatar
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    Mar 2011
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    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    lol awesome, so im almost 40 mind over cap >_> guess ill see if i cant squeeze in some skill gear or something in place of all that MND :/
    (0)

  4. #34
    Player hideka's Avatar
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    Mar 2011
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    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    lol maybe ill get bored one day and try doing a chiblast build on redmage >_> who knows maybe itll be funny for the outcome lol
    (0)

  5. #35
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    Mar 2011
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    Well for convert, I really only use Pluviale/Estoquerer's Collar,Loquacious Earring,RSE3 hands(+50 MP), Bifrost Earring, Twilight Cape.Hierarch Belt, AF3 legs,AF3 hat. I don't really use anything else I guess, but I convert so infrequently unless solo maybe I should nix it all together(Have a 6/tick autorefresh in idle gear)
    (0)

  6. #36
    Player hideka's Avatar
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    Mar 2011
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    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    lol i gave up on worrying about MP on redmage....
    http://www.ffxiah.com/item-sets/246762
    that build is a 6 tic auto refresh, unless im kiting, then its only 5 tic auto refresh due to Wlegs getting swapped in over the Stearc subligar, and that totaly epic refresh II, makes it almost impossible for me to OoM.... 13 tic refresh outside of abyssea >_>. that and ive always got a 95 Galjahorn bard whos quite into meleeing, and his refreshes with marcato are absloute insanity. think he gives like 14 tic refresh with marcato ballad III >_>, so yea no mp problems in my life

    my PDT set and idle set are identical, but im sure theres another 6% PDT hiding out there that i could scrape together to hit 50% PDT on RDM during the day. got the goliard pants for -3%, and im sure theres some hands or feet out there i could find to replace the serpentes.
    (0)

  7. #37
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    Mar 2011
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    During daytime you can use melaco mittens for the last -3%, Although either I'm missing something or you should have more PDT than I and I'm fairly certain I only needed Tatsu/Melaco during day to cap. -20% weapon/sub (I used PDT Shamshir/genbu's) -5% torque -8% rings -3% melaco -6% umbra -4% flume -4% Tatsu is capped PDT during day in my set.
    (0)
    Last edited by Neisan_Quetz; 01-29-2012 at 03:43 AM.

  8. #38
    Player hideka's Avatar
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    Mar 2011
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    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    hmm its possible i just dont know how to add, good old public american education and all. 20 staff 12 rings, 4 belt, 6 back 1 ear 5 neck, puts me at 48, and now i know why i thought i was off, AH seperates PDT and DT into seperate brackets, making me 5 PDT lower, so im only 2% PDT off, which is easily remedy'ed with another piece other then legs so i can Wlegs in full pdt if need be.
    (0)

  9. #39
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    50% PDT with Shadow Mantle is boss on RDM btw. I have the same Auto-refresh set but for situations where I'm spamming nukes (soloing NMs in abyssea through kite/nuke as /NIN with only 800 max MP) Convert helps.
    (0)

  10. #40
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    I have to seriously try to burn through my mp, but I go /sch if I'm nuking so that's probably why.
    (0)

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