This is correct. I'd like to see where this "50% DA cap" is coming from, because no one else is in on it.also.. doesn't that whole argument rely on there being a double attack cap? i thought the consensus was that da prolly just caps at 100%.. at wich point it becomes redundant. just feels like you're taking a pretty big leap...
since it's not like haste where it gets exponentially better as you get more.. every 1% of da, is "just" 1%.
am i wrong? has there EVER been anything to suggest double attack rate caps at anything less than 100%?
As for Monk, Calmecac trousers and Twilight belt are shit.
I will have my revenge!
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |



Reply With Quote