Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 82
  1. #51
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Mageoholic View Post
    Actually SMN kind of doesn't stack with a lot of stuff, but that is a SMN issue for the SMN boards. Although in my opinion these buffs should have had their own unique separation akin to COR and BRD. (their Aura's do though!)

    Things RDM does need I think:

    A magic defense debuff series (like dia and bio) 5/10/15% (akin to adding 17MAB)
    LVL 10/50/90
    A magic evasion debuff -25 and -40 (akin to adding 25 MACC, and 40 MACC)
    lvl 45/95.

    These abilities can be found on DNC, COR and SMN primarily.

    Also because I feel rather saucy,
    Regain, lvl 99 3TP/tic.

    Hi2U COR Regain and Save TP.

    Of course that is if you decide to let enfeebles work on mobs, and our buffs to work on allies again. Then again lots did ask to have our casting load dropped so they could swing their swords, you did a damn good job of it, now undo that because we are a Support Mage, and it is time we were allowed to support again. (ironic isn't it that addressing the concerns of the melee crowd to allow for more time to melee in groups actually removed RDM from being invited to groups all together.)
    I do think it's over due to see some Magical def down/evasion enfeebling spell's. To keep it simple tho I think combining them would be the way to go.

    I'd be all about a Regain spell <targetable> as well. Not to concern about cycle's. Most buff's have decent duration these day's thanx to composure + gear. Hopefully in the future were see a bit more of it.
    (0)

  2. #52
    Player Mageoholic's Avatar
    Join Date
    Jul 2011
    Location
    Myself
    Posts
    239
    Quote Originally Posted by saevel View Post
    Mage is just RCD. He's messing with ya'll trying to stir up a debate.

    My advice, add him to ignore list and move on, he'll eventually get bored and lurk in the General forum.

    Lol says the guy who has followed me around since he found out who I was dry humping my leg, hiding behind an ignore list. Grow up kid. Why don't you put on the big boy pants.

    It could be because I am actually interested in seeing a job I played solely for 7 years get the help it needs. It needs to be defined, and it needs a role. The only realistic role is that of a SUPPORT MAGE.
    (4)
    Last edited by Mageoholic; 01-25-2012 at 01:40 AM.
    There is no min only max. Or something like that.

  3. #53
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by ManaKing View Post
    I like how Mageoholic talks like Gains are single party target instead of single target self only. .
    Actually he could have phrase it better by saying self targeted only. But than he probably didn't think some one would come behind him and take it out of context and try and make him look dum over it. We all know it's self targeted the only person you single out here is yourself trying to make something out of nothing.
    (0)

  4. #54
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Crimson_Slasher View Post
    I said "Assuming double attack caps at 50%" and before posting that i had looked on numerous boards/community sites and was unable to see any extensive testing (usually in the under 200 hit test range) So i had just inserted the quite popular cap of 50% (50% PDT/MDT for example, and the cap of -50% recast/cast?) So it was fair for me to insert. If you have a source with substantial testing for double attack rate ranges known to exist, then please direct me toward it. But thats still somewhat irrelevent because a single doubleattack spell isnt ENOUGH of a reason to invite redmage alone, if it were, then you might see summoners actually asked to keep an aura up for their parties.
    Except that:

    1) PDT and MDT are the only stats that still cap at 50%, and offensive stats like Crit Rate never have to begin with.

    2) Making shit up to use as premises for an argument is bad, mmkay?

    3) Summoner Auras require keeping the same pet out for a long period of time without using blood pacts in order to reach max potency. Eg, they're utter shit.

    4) Byrth has done plenty of DA testing and did the vast majority of Saber Dance testing (and a ton of Temper testing) as it is now. I'm sure if you shoot him a PM on BG he'll be able to link you to his data. Considering he has Saber Dance starting at 50% DA, I highly doubt he'd gloss over a total stat cap at 50%.
    (1)

    I will have my revenge!

  5. #55
    Player Mageoholic's Avatar
    Join Date
    Jul 2011
    Location
    Myself
    Posts
    239
    Having just read SE's recent announcements on PLD and DRK, it is pretty sad that they can't even stop by and say here is the direction we have in mind for RDM. Honestly updating Shield Bash and Weapon Bash was a priority? what with DNC having violent flourish on a short recast and BLU with their hand full of stuns already.

    Would be nice to have some feedback SE. What is the jobs purpose, where do you see it going forward. 8 years of silence is pathetic.
    (1)
    There is no min only max. Or something like that.

  6. #56
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    I think the main problem with RDM as a job is that SE has no idea on what this job should be.

    1. If Rdm should be master of enfeebler - this position is easily covered by many other mage jobs. As other posters have mentioned, WHM, SCH, and BLM can cast most of the spells that RDM can and do a good job at it.
    2. If Rdm should be master of enhancing - WHM and SCH can do just as good, have access to better spells, and get a lot of AOE spells more so than RDM. Composure only works on RDM self casted spells...which negate the whole point about being a master of enhancing - that only benefits the said RDM but not to the party.
    3. If Rdm should be a melee mage - sadly this position is already covered by Blue Mage with far far better spells, some party buffs AOE spells, and much better damage output.
    4. If Rdm should be the jack of all trades - well I think SCH pretty much kill this with a rdm set as support job, plus SCH can cure and nuke better than Rdm.
    5. If Rdm should be a support job - uhmm hello there, most of RDM spells are SELF casted only and for some spells you cannot even use accession to help the party, plus SCH makes a better support job that complement WHM better than RDM can ever hope. Why would you make a job as support when most of their spells are self target and do not benefit your party members. The day of Refresh and Haste monkey is over - it's time for SE to take a long hard look at this job.

    So what is RDM suppose to be? Why SE is taking so long at actually do some tweaking on this job (and Summoner)???? Please stop giving all the good stuffs to Samurai... or White Mage...
    (1)

  7. #57
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    Greatguardian

    #1 Crit damage caps at 50% according to the ranger forums last i checked (while looking into jishnu builds) even if crit rate does not. PDT/MDT cap at 50% (excluding situations where pets are involved). Recasts cap at 50%, Fast cast used to cap at 50%, there is quite a few things that do cap at 50% so it was a fair assumption qualified with "Assuming" not "It does".

    #2 STILL Nitpicking the information that is not fully understood by you or me? Sarcasm not appreciated as it does not contribute to your argument. Try some respect because your lack of it is rather tired and old.

    #3 This is common knowledge, and while that would lower overall damage yeild, A summoner invited ONLY for double attack auraing and told not to pact would be on the scale of effect of a redmage only invited for temper. In which case again my argument is supported that it might be MORE useful to have a cor providing the double attack roll than a redmage and a corsair. Someone would need to do the math but i still think 3 good DD with more double attack wouldnt beat 4 DD and unless you are going to remove the whitemage from this specific party in that situation and make the redmage and cor double up for heal duty.

    #4 This is more useful and thankyou for giving me someone to ask, however even in your statement here you show that you havent seen any information from this source that says a rate over 50% can be achieved. While i dont doubt there is a possability (especially post 75 cap) thats still no concrete evidence.

    Additional note; Yes Twilight belt isnt good for monk, but its not exactly bad persay, i use a brown belt because they made it nigh-impossible to get a black belt these days. However if you are capping haste, stacking MORE haste over something that provides other benefits (double attack?) would be a bit of a waste. Not everyone has a blackbelt still and like i said, some monks use them, not all. If you leveled monk and didnt have a black belt, you could have reason to use a t-belt. Or if you do have one and dont need say your leg slot to be that 6% haste, again you could switch it out.
    (0)

  8. #58
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Crimson_Slasher View Post
    Greatguardian

    #1 Crit damage caps at 50% according to the ranger forums last i checked (while looking into jishnu builds) even if crit rate does not. PDT/MDT cap at 50% (excluding situations where pets are involved). Recasts cap at 50%, Fast cast used to cap at 50%, there is quite a few things that do cap at 50% so it was a fair assumption qualified with "Assuming" not "It does".

    #2 STILL Nitpicking the information that is not fully understood by you or me? Sarcasm not appreciated as it does not contribute to your argument. Try some respect because your lack of it is rather tired and old.

    #3 This is common knowledge, and while that would lower overall damage yeild, A summoner invited ONLY for double attack auraing and told not to pact would be on the scale of effect of a redmage only invited for temper. In which case again my argument is supported that it might be MORE useful to have a cor providing the double attack roll than a redmage and a corsair. Someone would need to do the math but i still think 3 good DD with more double attack wouldnt beat 4 DD and unless you are going to remove the whitemage from this specific party in that situation and make the redmage and cor double up for heal duty.

    #4 This is more useful and thankyou for giving me someone to ask, however even in your statement here you show that you havent seen any information from this source that says a rate over 50% can be achieved. While i dont doubt there is a possability (especially post 75 cap) thats still no concrete evidence.

    Additional note; Yes Twilight belt isnt good for monk, but its not exactly bad persay, i use a brown belt because they made it nigh-impossible to get a black belt these days. However if you are capping haste, stacking MORE haste over something that provides other benefits (double attack?) would be a bit of a waste. Not everyone has a blackbelt still and like i said, some monks use them, not all. If you leveled monk and didnt have a black belt, you could have reason to use a t-belt. Or if you do have one and dont need say your leg slot to be that 6% haste, again you could switch it out.
    1) Crit damage caps at 100% and the Ranger forums are retarded. They removed the cap on this ages ago.

    Recasts are uncapped as of the level 99 patch. Testing has shown that you can break -80% recast. No one's bothered to see if it's an 87.5% cap or not, though. I'm lazy and don't really care since 80%+ is nice enough.

    Name the other "few things" that cap at 50%. Nothing does. PDT and MDT only.

    2) Who says I don't "fully understand" jack shit? There is no known cap on Double Attack aside from 100%.

    3) Nah. Red Mage can actually do its job while also casting Temper. A Summoner has to very specifically not do their job in order to give auras. Also, there is no reason why a Corsair would use Fighter's Roll in the current build of the game period.

    4) Last time I read his findings it was pretty clear that DA could go over 50%. I simply don't care enough to go dig them up because someone who still thinks Recast and Crit Damage cap at 50% wants to conjecture about shit he obviously doesn't understand. If you want to make bullshit claims about DA caps, you do the work to back them up - not me.

    If you're over-capping Haste with brown, adjust your other TP gear. Twilight is shit. Melee Gloves +2 and Ganesha's Mask are both far superior options to ditching the leg slot. Calmecac are shit. Don't make excuses for shit-tier gear.

    Edit: Before I'm called rude one more time, how fair do you think it is to any casual observer reading this thread when you make up some stupid bullshit about DA capping at 50%? How many people do you think might skim this and get the wrong impression, leaving and re-reporting your out-of-nowhere assertion as if it were solid fact?

    You yourself quote the "Ranger forums" as a place that told you that Crit Damage caps at 50%. It bloody doesn't. Don't pull shit out of your ass and expect to not get called on it post-haste. It's stupid shit like your "Supposition" that allowed bullshit rumors like "CHR enhances provoke" and "Moon phase affects HQ rate" to survive for so long.

    You cannot substitute supposition for fact. When you post blatantly wrong information, you will get called out. Yes, it's your bloody job to prove it.
    (4)
    Last edited by Greatguardian; 01-25-2012 at 06:51 AM.

    I will have my revenge!

  9. #59
    Player Crimson_Slasher's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    Looked it up, crit damage caps at 100%, my mistake, recast however according to wiki has not changed, unless you mean cast time.

    http://wiki.ffxiclopedia.org/wiki/Recast_Time

    As for everything else, honestly, i just dont care about your opinion anymore. You're behaving like a child throwing a temper tantrum, detracting the thread once again, slinging insults and frankly, im done with your garbage personality. I think i will take a piece of advice and block you, not because you dissagree with me but id rather have someone who can dissagree with me without spitting all over themselves and getting into a keyboard pounding, gorilla rage.

    Quote Originally Posted by Greatguardian View Post
    uMad to the nth degree. Take a few dozen chill pills and stop posting for a week or something.
    I couldnt have said it better. Thanks for providing the perfect quote to take out of context.
    (1)

  10. #60
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Lolwiki is lol. There's a reason it's updated infrequently and is missing new information.

    Get your facts sorted then you won't get called out for posting wrong info.
    (3)

Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast