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  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    As an alchemist, potentially having to do 45+ synths of something like Echo Drops to make myself a stack to sell is not my idea of fun. That's at least a half hour of straight synthing for presumably meager profit as the need to buy 99 will be far less frequent than a few stacks of 12 if you know you'll be fighting some silence-happy critters. Yield increases should also accompany such an update.

    Otherwise, stacking ore, lumber, all fish, empyrean items, clusters (with an option to cluster crystals from 12), and some medicines is all good. I'd levy changing the Warp Cudgel cooldown timer to 15s instead of tweaking scrolls, though. Cudgels for retrace wouldn't be bad, either. Oh, and tweak the various synergy warp earrings to lower timers, too.
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  2. #2
    Player Kirana's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Kirana
    World
    Phoenix
    Main Class
    THF Lv 99
    Quote Originally Posted by Seriha View Post
    As an alchemist, potentially having to do 45+ synths of something like Echo Drops to make myself a stack to sell is not my idea of fun. That's at least a half hour of straight synthing for presumably meager profit as the need to buy 99 will be far less frequent than a few stacks of 12 if you know you'll be fighting some silence-happy critters. Yield increases should also accompany such an update.
    I actually think the demand for a full 99 stack of meds would be quite high. You would also be forcing players to buy your merchandise in bulk. Not to mention, you could fit way more profit onto the 7 AH slots this way. The argument of having to craft more doesn't make much sense to me. Even if you don't want to craft all 99 in one sitting, you could save up to 99 from multiple crafting sessions before selling, and in the end you make the same profits.

    Edit: I also agree that synthesis materials in general should be made stackable. Crystals should stack to 99, materials that do not stack currently should stack to 12 at least (ex: flour for cooking).
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    Last edited by Kirana; 03-15-2011 at 10:31 PM.

  3. #3
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Kirana View Post
    I actually think the demand for a full 99 stack of meds would be quite high. You would also be forcing players to buy your merchandise in bulk. Not to mention, you could fit way more profit onto the 7 AH slots this way. The argument of having to craft more doesn't make much sense to me. Even if you don't want to craft all 99 in one sitting, you could save up to 99 from multiple crafting sessions before selling, and in the end you make the same profits.
    The market will be good initially, but you'll be looking at needing at least 45 Honey, Sage, and Distilled Water, and crystals. I don't believe people farming Honey or crystals will match up, and from the server I'm on that's about 416g per Honey while the NPC cost of Sage is around 166g. Throw in the water and the crystal at 150g and you're looking at 732g per synth. Building a stack of 99 will run you 32,940g at 45 synths. More realistically, I'm going to say you'll need 60 synths to do it, so that becomes 43,920g. Keep in mind there are NPCs that effectively ceiling the value of Echo Drops (~832g). The AH cost may exceed them from time to time, but when that number goes too far past, people will either divert to the NPCs or you'll get people buying from the NPC and relisting to make their own money for nothing.

    In general, the medicine market is terribly volatile when it comes to Echo Drops, Silent Oil, and Prism Powder. It only takes one person to start a spree of undercuts. We're past the days of ToAU where imps are one of the EXP mobs of choice. People will not be chugging Echo Drops in the extreme that once you get past the initial post-patch sales, you'll be seeing more than a couple stacks a day selling. When things start selling slow, people start getting more willing to unload at a cheaper price just to recover their investment. At 10k for a stack of 12, a drop is a whopping 13g profit. Do you see people willing to pay 85k or more for a stack of drops if you want at least 100g profit per? I don't. The moment that drops to under 73k, you're losing money. You'd be better off NPCing Holy Waters at like 350g per where every HQ is a guaranteed, instant profit.

    Basically you'd need to triple synth yields and third NPC resale costs for the affected to put things back into reasonable time investments. Even then, profits will be paper thin.
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    Last edited by Seriha; 03-16-2011 at 10:05 AM. Reason: Fixed some numbers.

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