~~ Review of Mocchi's post based on Google Translate


Known info:

Mob attack: 1059
Mob level: 120

Baseline case (normal attack), damage done vs.:
365 def (Berserk): 645
460 def (neutral): 645
575 def (Defender): 614
630 def (Defender+food): 563
831 def (Defender+food+Gallant's): 504


There is no difference in damage taken between 460 (neutral) and 365 (Berserk up). There's a slight reduction in damage taken between 460 (neutral) and 575 (Defender up).

From this we can deduce that it's using 1-hander mechanics, with a capped Ratio of 2.0 vs a defense of 1059/2 = 530.

Given the damage done with capped cRatio (645), and that there should be 1.05 worth of level correction for a mob 21 levels above the player, we can figure the base weapon damage for the mob.

645 / 3.05 = 211.5

This actually doesn't fit with either 211 or 212 cleanly, so it's likely there's actually a cap on level correction of +1.0.

645 / (2.0 + 1.0) = 215 (exact)

We can then see how things calculate out in the forward direction.

1059/575 + 1.0 = 2.84 * 215 = 611 [vs 614]
1059/630 + 1.0 = 2.68 * 215 = 576 [vs 563]
1059/831 + 1.0 = 2.27 * 215 = 489 [vs 504]


Note that these values do not match the results given by Mocchi. It's possible he's using the average pDif value rather than cRatio, since those are slightly different, but there's no way to really tell for sure. It's probable that there are other elements not being accounted for in the player model. At the very least, the vit from the food may have affected the value.



Additional issues:

The defense values do not add up.

Base def is 460
Def with Defender is 575 (460 * 1.25)

Def with Defender + food is 630, which means + 55 defense. That seems extremely low, especially with tacos not capping til +150 defense, and even fish mithkabobs capping at +90 def, but the wikis don't list that data. The actual percent increase for BCBs is +16% accoring to wiki, which would give +73 defense if applied only to base defense and not capped.

Def with Gallant's is 831, which is +201 over Defender+food. To get +201 defense with +30% defense (roll of 11 with pld), you need 670 base defense. That's not possible if Gallant's is part of the same term as Defender, in terms of +def%. Even if it stacks on top of Defender+food (which would increase its value), the total for those together is 630 defense, so it's still insufficient to explain the final total.


It could conceivably be that the percent increase on BCBs is listed incorrectly on the wiki, and that it's actually +12%. However no matter what juggling I do, I can't get the defense totals to add up. The closest is Base defense * 1.25 (Defender) * 1.3 (Gallant's) * 1.12 (BCB) = 836, though if you did it that way and also added in the 2 def from the 4 vit of the BCBs you'd end up with 840.

Camate -- please pass through a request that Mocchi review the numbers he used for his illustration post.