Kay, I'll make it simple neither you nor anyone else knows jack shit about how defense work. The pdif formula that have been used for years are notoriously wrong. Secondly a lower cap on pdif isn't excatly informative on how defense work since what matter is only the distribution between low and max damage received. Even when pdif has a lower cap the average damage taken is still partwise linear as a function of cratio and therefore as function of 1/DEF. It means that while static defense gear is technically losing power, stuff like defender is exactly as useful regardless of def.
You also said that high level monster have so much attack that stacking def may not be useful due to having a lower cap. This is definitely not true. What's not true is "the high attack part" being responsible for it. For instance you can do this simple test on monk against chigoes. With countestance and no gear you basically defense free :
your defense = 40 => 117,... damage taken on average
your defense = 54 => 107,... damage taken on average
your defense= 95 => 60,.... damage taken on average
Stacking def is actually beneficial but in your case (HNMs) the problem is not their attack but the level difference term.



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