Quote Originally Posted by Bayohne View Post
We plan on setting the value of the defense boost at around 30% when the highest number is rolled. This boost will be applied to the final defensive value after the effects of gear, abilities and spells are factored in and will reduce physical damage taken. This effect will vary based on the opponent’s strength and the player’s defense stats, but we expect this defense boost to be more significant than the originally planned Phalanx effect. (In addition, players can still reduce damage even further through gear and Phalanx.)
I'm still ok with this. I am saddened, however, because I was really hoping for a phalanx roll that stacked with phalanx.
I hope the tests show positive results.
I'm biased with the player side on this one. Phalanx would be preferred in the situational sense that I'd like to see myself pull off 0 - 1 damage during parry skill ups, allowing me to pull groups of mobs at a time and expedite skill up rates.

If they say the def boosts will give better results than phalanx boost, then I'll wait and see.

I want to note that they talk about how this roll greatly affects jobs that already have high defense (i.e. PLD).
Corsair does not have too high of a defense. Will this new gallant's roll still have greater results than a phalanx roll?