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  1. #291
    Quote Originally Posted by Runespider View Post
    Is that supposed to be a bad thing, you know how many people pay blizzard to play WoW?

    I like the idea OP suggested but ultimately you have to keep in mind any additions have to keep to the lore of the game, opening a "Gym" into FFXI won't work. They will never do that, maybe something similar reworked to keep with the world but they won't add a gym.

    Not saying it's not a good idea, just that if you suggest something it has to be keeping with the "world". Can't have a gym anymore than you can have a cinema or fast food restaurant in FFXI.
    Actually, if you remember your mercenary ranks in ToAU they do have training and drills, we just somehow managed to bypass it. Windhurst has mages in school and casting on crash test dummies. Campaign references the need for weapons and supplies in their Ops. The CS for Balista even discuss the need to implement it for adventurers to hone their skills. Combat training clearly does exist, we simply manage to bypass it.
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  2. #292
    King, an idea on how to implement some of this stuff, just a thought.

    In the real world, when people work out we do it in either sweats or else in work-out clothes that are essentially underwear/pajamas. Our naked characters ARE using those already. So, we are stripped in the gym (in game mode). If you've ever taken Kendo, you know that you train with Bokan, wooden swords that hurt, but have the same characteristics (weight, balance, etc.) as real swords. Boxers sparring use different gloves and padded gear as well. There's no reason why the gym couldn't give us temporary items to train with that specifically target a single skill, and/or minimize damage taken during training. This is in the solo regimens, not your PvP options.

    Couple that with a need to designate which skill you are targeting, and that being the only skill that can climb during a single session. Add in temp items for healing (except during the healing regimen obviously) and have players take damage, with a KO resulting in LOSING any skill gained (not in PvP obviously) to prevent "botting", as AFK people should never be rewarded for anything. Hopefully, this would keep people from crying FOUL for other people skilling too fast when they did it the hard way.

    We all know there are only like 8 people on any given server with capped guard or parry, so those "Foul" cries can be safely ignored.
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  3. #293
    Player Solinvictus's Avatar
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    Solinvictus
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    Amazing idea!

    This idea is Amazing! You have an amazing creative mind and it shows in your ideas and art. *crosses fingers* that SE is not only watching, but working to implement!

    EDIT: ...you know, a drawing of a Mithran THF standing at the top of the hill after winning a match of "King of the Hill" would be awesome...hehe.
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    Last edited by Solinvictus; 03-23-2011 at 09:49 AM.

  4. #294
    Player kingfury's Avatar
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    Quote Originally Posted by Strife View Post
    /bow thanks man it's a honour to contribute to such a great idea.^^
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    /salute
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  5. #295
    Player kingfury's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    You must now draw us a galka flopping around infront of a computer. lol
    -------
    Lol this about sums it up! My kid eventually just started celebrating with me, not knowing why lol it was great ^^
    >My Reaction to Camate's Forward to Dev Team (View Larger)

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    Last edited by kingfury; 08-08-2012 at 02:36 PM.

  6. #296
    Player Tsukino_Kaji's Avatar
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    Quote Originally Posted by kingfury View Post
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    Lol this about sums it up! My kid eventually just started celebrating with me, not knowing why lol it was great ^^
    >Camates Forward to Dev Team<
    That poor child. lol
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  7. #297
    Player kingfury's Avatar
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    Quote Originally Posted by Glamdring View Post
    King, an idea on how to implement some of this stuff, just a thought.
    In the real world, when people work out we do it in either sweats or else in work-out clothes that are essentially underwear/pajamas. Our naked characters ARE using those already. So, we are stripped in the gym (in game mode). If you've ever taken Kendo, you know that you train with Bokan, wooden swords that hurt, but have the same characteristics (weight, balance, etc.) as real swords. Boxers sparring use different gloves and padded gear as well. There's no reason why the gym couldn't give us temporary items to train with that specifically target a single skill, and/or minimize damage taken during training. This is in the solo regimens, not your PvP options.
    Couple that with a need to designate which skill you are targeting, and that being the only skill that can climb during a single session. Add in temp items for healing (except during the healing regimen obviously) and have players take damage, with a KO resulting in LOSING any skill gained (not in PvP obviously) to prevent "botting", as AFK people should never be rewarded for anything. Hopefully, this would keep people from crying FOUL for other people skilling too fast when they did it the hard way.
    We all know there are only like 8 people on any given server with capped guard or parry, so those "Foul" cries can be safely ignored.
    --------
    Very cool idea! In my 1st thoughts when I said, "tokens" (these accumulate to be used to purchase key items called "Medals" which offer redeemable items and benefits that enhance regimen performance) I definitely had in mind equipment and weapons of some sort, so this is just driving the concept home ^^/ If done right, I'm sure there would be tons of folks happy to sport their "Gym Gear" all around town and during PvP battles lol

    I would personally opt for both "enhanced skill ups based on which type of gear" and "still allowed to skill up other things while wearing the gear". The other skills just wouldn't increase as fast as the specific type of gear being worn is all.

    And yep, Tokens could potentially buy all kinds of wonderful temp items that could be used during regimens and other Gym activities ^^ The sky's the limit, and based on systems like Abyssea and FoV, temp items could make all the difference in the world in those critical moments!

    I'll definitely be adding some art to reflect this awesome idea ^^ and I'll of course add a link to your post to show where the inspiration came from Thanks for the great input friend /salute
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    Last edited by kingfury; 03-23-2011 at 11:30 AM.

  8. #298
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    Quote Originally Posted by Glamdring View Post
    Actually, if you remember your mercenary ranks in ToAU they do have training and drills, we just somehow managed to bypass it. Windhurst has mages in school and casting on crash test dummies. Campaign references the need for weapons and supplies in their Ops. The CS for Balista even discuss the need to implement it for adventurers to hone their skills. Combat training clearly does exist, we simply manage to bypass it.
    Don't have to actually call it a gym. I think the OP was puttin the basic idea forward. And added alot of detail on how it could work. It could just as easily be a ducal guard boot camp in Jeuno...or mercenary training grounds in Whitegate.

    Umm, i guess that's kinda what ya said....responded to the wrong post....lol
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  9. #299
    Player Renato's Avatar
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    Ozaro
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    Fenrir
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    BLU Lv 70
    Quote Originally Posted by Glamdring View Post
    King, an idea on how to implement some of this stuff, just a thought.

    If you've ever taken Kendo, you know that you train with Bokan, wooden swords that hurt, but have the same characteristics (weight, balance, etc.) as real swords. Boxers sparring use different gloves and padded gear as well. There's no reason why the gym couldn't give us temporary items to train with that specifically target a single skill, and/or minimize damage taken during training. This is in the solo regimens, not your PvP options.
    Pretty good.. kinda like feast of swords.
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  10. #300
    Player Logandor's Avatar
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    Tigeriss
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    Quote Originally Posted by kingfury View Post
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    Lol this about sums it up! My kid eventually just started celebrating with me, not knowing why lol it was great ^^
    >My Reaction to Camate's Forward to Dev Team<
    lol the drawing is a big win. ^.^
    (0)

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