
Originally Posted by
Glamdring
King, an idea on how to implement some of this stuff, just a thought.
In the real world, when people work out we do it in either sweats or else in work-out clothes that are essentially underwear/pajamas. Our naked characters ARE using those already. So, we are stripped in the gym (in game mode). If you've ever taken Kendo, you know that you train with Bokan, wooden swords that hurt, but have the same characteristics (weight, balance, etc.) as real swords. Boxers sparring use different gloves and padded gear as well. There's no reason why the gym couldn't give us temporary items to train with that specifically target a single skill, and/or minimize damage taken during training. This is in the solo regimens, not your PvP options.
Couple that with a need to designate which skill you are targeting, and that being the only skill that can climb during a single session. Add in temp items for healing (except during the healing regimen obviously) and have players take damage, with a KO resulting in LOSING any skill gained (not in PvP obviously) to prevent "botting", as AFK people should never be rewarded for anything. Hopefully, this would keep people from crying FOUL for other people skilling too fast when they did it the hard way.
We all know there are only like 8 people on any given server with capped guard or parry, so those "Foul" cries can be safely ignored.