Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 40
  1. #21
    Player
    Join Date
    Mar 2011
    Posts
    283
    Ok if you had 4 lunars whats atmas would you tack on? what job would you put them on?

    BST
    Razed Ruins for DMG
    Sea Daughter for REGEN 30 and regain 5/tick
    Omipotent for more DEX and the haste will negate slow on Sea daughter
    Apoc because i full time it anyway
    (0)
    Last edited by Ezikiel; 03-17-2011 at 12:16 AM.

  2. #22
    Player Alistaire's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    112
    Character
    Alistaire
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Frost View Post
    If anyone needed proof Charlie Sheen Plays FFXI here it is.
    This post made reading the rest of this worthwhile.
    (0)

  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    4
    you could have like 5 or 6 atma slots and have atma that takes up more than 1 slot depending on its buffs? that would be neat
    (0)

  4. #24
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Hoshi View Post
    4th lunar abyssite!!! That would be awesome. Make it insanely hard to obtain... ^_^
    Quote Originally Posted by Ezikiel View Post
    Quote Originally Posted by Rambus View Post
    I would not get it then, whats the point? make easy mode easier?
    LOL love his one he wouldn't get it.
    If you could would you give back the other 3, or just stop using ATMA? no? well you may as well get the 4th.
    I was pokin fun at the bold
    I would not mind a 4th due to the preer preasure of fulltiming Apoc, but I do draw lines of obainabiliy and outcome.

    if it is something i pay 500 000 cour for why not? if it something like getting a relic or something then no.
    (0)
    Last edited by Rambus; 03-18-2011 at 09:02 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  5. #25
    Player Orenwald's Avatar
    Join Date
    Mar 2011
    Location
    Sandy yo
    Posts
    123
    Character
    Orenwald
    World
    Shiva
    Main Class
    NIN Lv 95
    how about instead of a 4th lunar, they just turn Atma of the Apocalypse into Abyssite of the Apocalypse
    (0)

  6. #26
    Player LeaderofAtlantis's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    109
    Character
    Clandestine
    World
    Fenrir
    Main Class
    THF Lv 99
    I wouldn't be opposed to the idea of a 4th Lunar Abyssite, but only because Abyssea is basically "What if you could use a Game Shark on FFXI?" except that we have to earn "the codes" (meaning Atma and Abyssite) that change us into Gods. It's fun and all for those zones, but I hope from here on out, they return to the creativity and challenges of what Absolute Virtue and Pandemonium Warden used to be. I don't necessarily want 18+ hour marathon battles (actually, I know I don't), but having monsters that take teamwork and skill (not zerging) to beat would be great.

    I remember how much fun it was to figure out how to beat Ouryu in the mission battle during the era of level caps with me tanking as THF/WAR. Yes, I know I can make the game that challenging for myself, but it cheapens me getting the reward that way when anyone else can get the same reward by say, just brewing the monster down. I mean, with a Brew, you could probably solo Vrtra and everything in his room without breaking a sweat on most jobs.

    Easy mode is fun, but I hope it stays contained to Abyssea.
    (0)

  7. #27
    Player
    Join Date
    Mar 2011
    Posts
    283
    Quote Originally Posted by LeaderofAtlantis View Post
    I wouldn't be opposed to the idea of a 4th Lunar Abyssite, but only because Abyssea is basically "What if you could use a Game Shark on FFXI?" except that we have to earn "the codes" (meaning Atma and Abyssite) that change us into Gods. It's fun and all for those zones, but I hope from here on out, they return to the creativity and challenges of what Absolute Virtue and Pandemonium Warden used to be. I don't necessarily want 18+ hour marathon battles (actually, I know I don't), but having monsters that take teamwork and skill (not zerging) to beat would be great.

    I remember how much fun it was to figure out how to beat Ouryu in the mission battle during the era of level caps with me tanking as THF/WAR. Yes, I know I can make the game that challenging for myself, but it cheapens me getting the reward that way when anyone else can get the same reward by say, just brewing the monster down. I mean, with a Brew, you could probably solo Vrtra and everything in his room without breaking a sweat on most jobs.

    Easy mode is fun, but I hope it stays contained to Abyssea.
    This makes sense love the GameShark reference
    (0)

  8. #28
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by LeaderofAtlantis View Post
    I wouldn't be opposed to the idea of a 4th Lunar Abyssite, but only because Abyssea is basically "What if you could use a Game Shark on FFXI?" except that we have to earn "the codes" (meaning Atma and Abyssite) that change us into Gods. It's fun and all for those zones, but I hope from here on out, they return to the creativity and challenges of what Absolute Virtue and Pandemonium Warden used to be. I don't necessarily want 18+ hour marathon battles (actually, I know I don't), but having monsters that take teamwork and skill (not zerging) to beat would be great.

    I remember how much fun it was to figure out how to beat Ouryu in the mission battle during the era of level caps with me tanking as THF/WAR. Yes, I know I can make the game that challenging for myself, but it cheapens me getting the reward that way when anyone else can get the same reward by say, just brewing the monster down. I mean, with a Brew, you could probably solo Vrtra and everything in his room without breaking a sweat on most jobs.

    Easy mode is fun, but I hope it stays contained to Abyssea.
    Like this:
    http://www.youtube.com/watch?v=MWtmr2Lz2_0

    Quote Originally Posted by Orenwald View Post
    how about instead of a 4th lunar, they just turn Atma of the Apocalypse into Abyssite of the Apocalypse
    I can agree on that
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  9. #29
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Easy mode is fun, but I hope it stays contained to Abyssea.
    Luckily it isn't easy mode for me. I could probably take another 2 atmas for a total of 5 before it starts to become possible to relax during a NM solo.
    (0)

  10. #30
    Player JagerForrester's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    282
    Character
    Jager
    World
    Sylph
    Main Class
    DRG Lv 90
    Quote Originally Posted by Rambus View Post
    Now that's funny
    (0)
    "I find bliss in ignorance. Less I hear the less you'll say. But you'll find that out anyway."
    - Linkin Park (Dedicated to all the trolls and flamers out there)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast