Any Story related Quest/Mission. Like ToAU or WotG or CoP should have removed "wait until jp midnight" passages.
Any quest where logic is involved like a goblin smithing the relic weapon for 7 days straight should stay ( just an example)
Any Story related Quest/Mission. Like ToAU or WotG or CoP should have removed "wait until jp midnight" passages.
Any quest where logic is involved like a goblin smithing the relic weapon for 7 days straight should stay ( just an example)
Since certain Limbus areas are moment soloable (and productive in most cases) at this stage, the inconvenience with the 3-day wait time in that when trying to get a group of LS mates together for this event, it's now a matter of who has not soloed it in the past 1-2 days.
As a solution, I would be all for reducing the re-entry time to 1 day, or an assault-tag storage system. In either case, however, players will still be restricted by the # of groups which can enter the instance anyways. This is where I would imagine the eventual bottleneck to be if there were adjustments made to make Limbus more access, and when new Limbus rolls in, so that would have to be fixed somehow.
Not that this should have any sort of priority over Sagheera, but I recently did the whole Artifact quest line for my new samurai (Myochin kabuto head enhance Meditate effect, rest is trash), and holy cow batman, never saw as much jpm waits as in this quesline :
Level 40 weapon, 1 JPM
level 52 armor, 1 nm, 1 JPM, another NM ... and another JPM of course
level 60 armor, 1 battlefield ... and ... 1 last JPM just for the fun.
Sum up, getting the artifact head took me longer than Masamune.
You sure seem hung up on asking how these waits help. It's an equally valid question to ask "how do they hurt?" Some elements of the game are just neutral. Waiting a maximum of 24 hour hours to do a one time thing that you're never ever going to do again (get the ring at the end of CoP) isn't going to kill you. It might actually help you to learn to have a little patience once in a while.
How they help is irrelevant, because as was stated, they can't get rid of all of these at once; they need to phase them out gradually. The more vital question therefore is which hurt the game more, and should be given higher priority for removal.
If you don't see how the game telling you "no you can't keep having fun with this mission line, go away" is detrimental to the gaming experience then you have some serious issues that you might want to work out with your psychiatrist.
Obnoxious wait times basically hurt the game by making it less enjoyable to play. That is bad game design and folks really should be more vocal about calling SE out on their poor game design choices.
biggest bottleneck seems to be Sagheera of those SE hasn't categorically refused to fix (assault tags, etc). Relic +1 upgrades at once a week? with as many 99 jobs as so many people have now? Only reason to leave that in is to slow down player progress.
Not that I ever see anyone there anymore, but Beseiged battles take just a STUPID ammount of time between them; that might be why noone is ever there anymore. WoE; I need spells from there, but what do I do with the rest of the 50 minutes between runs that drop nothing, go back to town to sell the useless crap, then come back to scratch my hemhoroids for the next 45 minutes while i just watch the timer advance?
The point of a game is to make a fun and challenging experience. These waits do nothing to make the game more fun. If anything, for most people, they detract from the fun. They neither add nor subtract from the challenge. It's simply waiting for waiting's sake. As for my level of patience, you're really in no position to know how patient or impatient I am. I could start inferring things about you from your posts here, but I won't because that's not necessarily a reflection of who you really are.
How they help is irrelevant, because as was stated, they can't get rid of all of these at once; they need to phase them out gradually. The more vital question therefore is which hurt the game more, and should be given higher priority for removal.
I never said they should be done away with all at once. I'm not sure where you're getting that from. As for what should be removed first? I would get rid of all wait times for AF, AF+1, and Relic+1 first. Second, they should work on the mission lines (and related quests) from the one with the longest number of waits on down. Third, they need to look into non-mission related quests.
On a more or less related note... I remember them mentioning that they are considering on removing the need to change area to repeat the quests in Abyssea.
I wonder if that is still an on-going thought process, ha.
I'm not so worried about those any longer, but it would have been a major help back when I couldn't defeat the monsters effectively, and instead, repeated those quests a lot.
I'm assuming, however, that this isn't a simple change, either, and would require them to go through each and every quest individually (speaking of quests outside Abyssea now, too).
If it is possible, though, I would say go fer it as I never saw a need for changing area before the NPCs would let you repeat a quest, or move on to the next one in line.
Though I would guess that it's to do with updating the character data in this case, instead of just being annoying towards us. :V
However as they did state they were considering it (for Abyssea at least), it makes me wonder...
...or so the legend says.
I said in my quote, so I already answered, but here it is again, I thought waiting ONE DAY for raja ring was nice. It was a gentle tease and something to look forward to. It gave me an extra day that I enjoyed the game, cause once I complete everything I want to complete, what else is there to do? Besides help others and hang with friends, so you see, that extra day of wait I enjoy, it's not a week which agrovates, it's a nice little tease and it extends the time I can enjoy the game for another day. There should be slight pauses inbetween content, just not 3 or more day waits. the same with HNM, 3-5 day waits is absurd, but nobody minds camping abyssea nm because of the fast respawn timers. It's also been said that people wouldn't mind new HNM, so long as the wait was no more than around 12 hours. Same thing, a little waiting is good for the soul, but some of the waits are unreasonably long. One day is no biggie, it's healthy.
That's just me, we seem to be at odds in opinions here and that's fine, but all i'm saying is some things I feel are ok, and some things are too long. I hope SE meets in the middle.
Last edited by Concerned4FFxi; 01-25-2012 at 07:22 AM.
Originally Posted by Kincard
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