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  1. #11
    Player CordeliaAzalan's Avatar
    Join Date
    Jul 2011
    Location
    The Celestial Capital, Al'taieu
    Posts
    3
    Character
    Lucrezio
    World
    Valefor
    Main Class
    SMN Lv 99
    Quote Originally Posted by Unleashhell View Post
    This should be thought about 1 more time.

    The Dev team needs to realize you Dynamis has a time limit. In that time limit you can only make so many pop sets, then only kill ADL 1x per run because people used up their 2 hour abilities. SE needs to give more incentive for ADL along with some minor changes.

    Here is what I propose:
    [*]Relic Weapons: 3 items
    [*]Mythic Weapons: 5 items (PW is still old level 75 content, ADL is newer higher level content and requires more)

    Adjustments to Arch Dynamis Lord:

    1-2 Umbral Marrow (1 is 100%, 2nd is TH based?)
    1-4 100 Piece (1 is 100%, 2-4 is TH based?)


    At least having 1-4 100 pieces is a little incentive. I suppose you can add a log or two to the drop list....*sarcasm*
    While I don't agree with swapping of the item numbers (the overall road of Mythic is much longer and more annoying than Relic was and currently is), I can see why they cut Mythic-wielders some slack, I support the idea of 1-2 Marrows with 1 being 100%. And at the very least, half that concept should apply to PW in that his Mulcibar's Scoria should be 100%.
    (3)
    Last edited by CordeliaAzalan; 02-01-2012 at 07:31 AM.