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    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Mocchi View Post
    こんにちは。

    先週の投稿でお約束していた、調整後の強化に必要なアイテムの予定数量をお知らせします。

    アイテムの必要数について
    試練の難易度に見合うように調整を行った結果、それぞれの武器群における一段階目の必要数は以下の値で考えています。
    • レリックウェポン:5個
    • ミシックウェポン:3個
    • エンピリアンウェポン:60個
    ※二段階目については、引き続き慎重な検討を行っており、具体的な内容がお伝えできるようになり次第改めてお知らせします。
    Way to go SE, lower the trial that you already adjusted via 10x zeni points, and leave the broken trial broken. Now one person, presuming they have jettons stored up, can have all the zeni farmed up in 20 game days, and complete all the legwork on their own, and rally troops for PW...but this trial gets lowered to 3 PW items. Emps trial was always fine.

    And yet the relic trial is still fn dumb as a rock, but hey, atleast now instead of 18 people wasting 1 month for one persons relic, its just one week of raping everyone of their potential dynamis time. Except as of the 2011 vanadiel census, there were 2965 lv90 relics, and 336 lv90 mythics. I'm pretty sure that number of relics has atleast doubled with the changes to dynamis, whereas alexandrite still fall from the sky like snow in africa. So even if a group of 18 people all have one relic each, thats still 18 weeks to upgrade everyones relic to 99, a number unrivaled (in a bad way) compared to mythic/emp trials.

    Someone 2boxing can literally do all the legwork for PW, and then rally the troops for 1 hour. They can farm up all the zeni, do all the NM's to get PW pops, hold 2 PW pops and leave a third on the NPC ready for pickup. So you're requiring the help of 17 people for a mere hour. The dynamis trial, the pop NM's for ADL (despite pchan's retarded claims) arent exactly 2boxable, meaning you will require additional help for them, and ADL is a luck based fight...but I'm repeating all these facts now. basically for relic trial you need the help of 17 others, for 7 days (unless you pick the right ADL every time), at 2 hours a day. Mythic trial: work at your own pace then require assistance of 17 manhours. Relic trial: assistance of 238 manhours. There is no balance in this at all.

    You wanted the trial difficulty to be Mythics>relics>emps? Its STILL Mythics=Emps>>>>>>>>>>>>>>>>>>>>>>>>>relics. Just because relics require 5 items and emps require 60, it doesnt make the emp trial exponentially harder when the 60 items are going to possibly be generated multiple times per day by anyone on the server willing to fight rex/alima (content that CAN be farmed by anyone at any time of the day with the only requirement being having someone with the relevant KI and having voidstones at your disposal)


    In short:
    You have fixed NOTHING
    (7)
    Last edited by Nynja; 02-01-2012 at 12:58 AM.