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  1. #431
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Its not like the items would then have no use. If someone has any of them, they can just sale them to someone actually working on Stage 2.

    If SE says that isn't reasonable, all they are doing is admitting that no one will be doing Stage 2 then.
    (10)

  2. #432
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Really SE, the more your development team opens their mouth, the more they sound like the US government. Complete morons. This is completely and utter disrespectful to your player base. We have tried to level with you, but of course your team is lost. We propose simple easy changes and you are doing exactly what you did during beta in 14. NOTHING and implementing your own ideas. Your changes should be one of the following.

    1 item needed
    10000 Kills of any mob.
    10 ADL Team Kills.

    Tell your development team to stop working on changes to the game that are worthless and dead. If not I will be taking my 60 dollars a month to another game, and I am sure I am not the only one. Remember the customer is always right. We are trying to make your company better but when you continue to ignore your own supporters, it is really not a good business practice.
    (16)
    Last edited by Unctgtg; 01-31-2012 at 10:49 AM.
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  3. #433
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    So they want people to build alliances for this over and over and then all 18 people to random lot over the 1! drop and do this till everyone has completed their relic. Imagine joining a pickup and having to outlot 17 other people every single time... lol

    Why did they say that this was something almost everyone could accomplish, this is nonsense.

    What they are doing here is making a blatantl huge, cheap time sink, but it's just pushed so far it's not time sink at all cause too many will just decide it's not worth doing at all lol the 2nd trial being the same items is to make sure the kind of people taht shout to make groups will keep on doing so for everyone else doing stage 1.

    At least we can see they are stuck in their idea and have no intrest in changing it.
    (6)
    Last edited by Runespider; 01-31-2012 at 08:00 PM.

  4. #434
    Player Nervosa's Avatar
    Join Date
    Aug 2011
    Posts
    20
    Character
    Scruffyballs
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Camate View Post
    The development team had looked into changing the trial requirements in this way; however, for a variety of reasons they decided it would be better to not make this change. The biggest reason for this decision is that it was explained previously on the forum that the basis for stage 1 enhancements would be item collection and their thinking is that as long as there are people who have already started collecting these items, it would be best not to change the trial.
    Its not like people are turning them in for credit, its not even live yet.
    Anyways, they could always sell the items or maybe theyre working on stage 2 since that also uses the same items as stage 1. OR you could make another trial where the item is worth a set number of kills.

    Quote Originally Posted by Camate View Post
    Also, there is quite a difference in between item collection and kills. For item trials, in an 18 person fight, one person will receive an item. Whereas for a trial requirement involving a specific number of kills, in an 18 person fight, all 18 people would receive the kill credit. While it’s not really as simple as multiplying it 18 times, since the basic thinking would be that the kill count should be greater than the number of items, in the event that we were to change the trial requirements from item collection to kills, there is a high possibility that the number would rise significantly.
    I dont see how this is even an issue. The 90 and 95 trials requiered killing a NM X number of times and multiple people could get credit. Hell, the level 90 NMs overlaps 3 trials and is only 5 kills.
    Both of them could have been made so you have to get Attestation / Fragment X number of times and turn them in. This would have drastically slowed the progression to upgrade which it seems the dev team is trying to do for 99.

    While I don't think Stage 1 is all that bad, does the dev team really think there's enough life in the game for someone to finish a Stage 2 weapon (that isn't an empy) ?
    (3)

  5. #435
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Hey! Remember when that other team at SE decided not to listen to their players when they said FF14 was turning out to be garbage? You're doing the same again SE! Learn from your past mistakes and don't implement these shit trials. NO ONE likes them.
    (20)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  6. #436
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Good job letting 0.0000000000000000000000001% of players dictate the live content you release. I'm so thrilled a handful of people collecting ADL drops gets priority over 7,000. Don't make them pay for jumping the gun, just keep it as it is and piss off everyone but them. That's okay I'll wait 6 months or a year when it finally hits the devs at the round table: Ya know, maybe we should change this now. Like 100 relic holders own the lv99 weapon. This ADL business was an really stupid idea... Naaaaah you don't say. Too bad you didn't have people around to tell you it was a bad idea sooner. If only you had a couple hundred thousand customers that could provide customer feedback so stuff like this wouldn't happen.

    The reality of the situation is this: We don't feel like changing it at this point, and people collecting items already gives us a somewhat valid excuse not to bother. We want lv99 ultimate weapons to be super rare. Deal with it.
    (16)


    Regular "John" Doe
    - Not on the Community Team

  7. #437
    Player Washburn's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Truckie
    World
    Sylph
    Main Class
    THF Lv 99
    well, i can honestly say i feel like i had $15 stolen from me, i fkn knew the day i reactivated my account, they'd come back and shit down my neck with this load.

    I logged out as soon as i read camate's news, and i'll be honest, in my almost 8 years of playing this, this is the most retarded bullshit i've seen. It pisses me off 10 times more knowing they announced this shit the day after the billing cycle. i feel like johnny knoxville shot me with a dildo bazooka.
    (9)

  8. #438
    Player
    Join Date
    May 2011
    Posts
    462
    Quote Originally Posted by FrankReynolds View Post
    I vote for a new development team strategy. I say that the devs must play the game, and they cannot implement content that they have not completed themselves.

    IE: the devs should go home after work every night, and do this stupid friggin trial 2 hours a day for the next year (no pay for this, it's a game remember) and then come back and tell us how fun it was before they put this crap into the game.

    The responses from these guys completely defy logic.
    OMG yes this x10000000000000
    (5)

  9. #439
    Player ishvara's Avatar
    Join Date
    Jan 2012
    Posts
    3
    Character
    Ishvara
    World
    Lakshmi
    Main Class
    RNG Lv 99
    I much rather have a higher kill count, than a lower number of items to collect. In Voidwatch, even with it's ultra sweet drop rate, lol : you have tons of shouts/yells that allow you to participate and get your own chest. Why not make the trials the same way, if we cant have straight up kill credit. Does SE want us to revert back to elitist LS, where the shell holders and sacks get everything first. Let the relic/mythic/emp's get a chance to enjoy their 99 weapons, sooner, rather than later.
    (3)

  10. #440
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    "Stage 1
    Possible upgrades will include damage, delay, and weapon skill damage along with other attributes.
    The planned difficulty level for the corresponding Magian upgrade trials will be such that a majority of players with the appropriate level 95 equipment will likely be able to complete them.
    *This content is not yet available on the test server."
    Majority you say in there. Majority = 85% or higher, not .0000000000000001% that stage 2 will get. Follow your own words SE. Change it, or lose your player base.
    (5)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

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