Quote Originally Posted by Alerith View Post
I understand you have your own twisted idea of what balance is. I understand you can justify just about everything you've done in some way or another. But in another thread, I typed out this mockup quote:

"Your 99 +1 Almace is the exact same as my 99 Almace. Oh wait! Yours gives ME a bonus!"

And as I finished typing it, I realized more and more how this makes absolutely NO sense. There isn't a shred of logic here.

You've stated that a Level 99 R/M/E will have the same damage, delay and effect as a level 99 R/M/E with afterglow.

You've also stated that the afterglow will effect everyone EXCEPT the wielder.

You've also stated that the trial for said afterglow is going to be absurd enough so that only a few players actually get it.

My question is very simple: Why?

If Player A has a 99 Almace and Player B has a 99 Almace, they are on even ground. If Player A goes and does the insane trial for 99 Almace +1, PLAYER B reaps the reward.

"Oh, but Player A gets to glow!"

Big freakin' whoop. When it comes down to combat, your glow ain't gonna do squat while the rest of the party reaps the afterglow effect and your years of insane trial questing has left you in exactly the same place you were years ago.

From this perspective, it's actually more beneficial to me if I just stand around a few years doing NOTHING, and wait to get the benefit of someone else's afterglow.

I've twisted logic as much as I can for your past actions. But this...I can't even truly comprehend WHY you're doing it this way.
Masochism isn't something you would need to 'understand'; just take your cattleprod up the you-know-where like the rest of us and simply smile with tears coming out. To explain the 'benefits' of afterglow, you have to factor that each member actually HAS one Relic/Mythic/Empyrean in their possession already at 95. It's when each of these are at 99 with these effects that you see even a remote difference in ability. Humanly speaking, it is impossible to gather such a force of players that have these weapons to this point, and that is what SquareEnix, or rather the 'Old' Development Team desires. Those with nothing better to do with their lives or those using bots would be the ONLY ones willing to continue with this punishment. Yes, I'm flaming/trolling/bashing, but this is also the reality of the situation.

Again, YES, I'm flaming/trolling/bashing, but this is also the reality of the situation.

Of course, we don't know if this 'afterglow' effect has a moderate duration for practical use. If it only lasts 5 seconds at 300TP then there is no benefit to anyone in the middle of a heated battle. I'm not going to begin talking about possible miss rates or resistance rates, so I'll leave it to the reader's imagination.

To conclude, and to free others of my ranting, most have or will stop at 95 for their weapons. The 99s don't pack THAT much punch, and the afterglows simply aren't worth the pain unless you really like taking it up the wazoo for the team. Now, if you'll excuse me, I need to address an ISSUE I have with a certain spell...