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  1. #1
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Imagine this in a video game when you start:
    "We are going to make sure you're ready for your adventures by forcing you into a tutorial trial"
    Press X to swing your weapon...good, good
    Press Y to use an item...good, good, you're getting the hang of this quickly
    Press the directional pad to move around, press it lightly to walk, and press it all the way to run...very good!

    You seem ready for battle, to make sure you're ready, defeat this lv10 mob on your lv1 character, this is mandatory.


    thats pretty much whats going on here (teamup WS usage, teamup WS killshots, teamup Attestation NM 5x, teamup Animated Weapon 10x...turn in 20 ADL drops, what the fk)
    (5)

  2. #2
    Player Lynchilles's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Lynchilles
    World
    Cerberus
    Main Class
    MNK Lv 99
    This just goes to show you how much the FFXI dev team has lost touch with the playerbase.
    (10)

  3. #3
    Player Rampage's Avatar
    Join Date
    Dec 2011
    Posts
    36
    Character
    Rampage
    World
    Cerberus
    Main Class
    DRK Lv 99
    Making these just be kills would be fine. In an MMO you want to make your players feel like working toghether is good for everyone. This is why VNM trials are easier / fun to do with pick up groups. Imagine if everyone had to get 8 chesma(insert any other vnm) drops instead of kills. Instead of fostering companionship and working in groups you would have small groups camping the heck out of them and you either go camp with a group yourself or get frustrated and give up.

    SE had the right idea making them kills before, i dont know why we are reverting, to "get 1% chance to get something you need 1 million of" method.

    Further down the line kills and "get x item" is NOT the same. You can always find someone who is either doing a second weapon or missed the train just like you. The difference is that if its kills, People will band toghether for shout groups since it will be of benefit to everyone, if its item drop, no one is going to do shouts groups with people they dont know / might steal the item / might not get around to my turn.
    (2)
    Last edited by Rampage; 01-27-2012 at 03:16 AM.

  4. #4
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rampage View Post
    Making these just be kills would be fine. In an MMO you want to make your players feel like working toghether is good for everyone. This is why VNM trials are easier / fun to do with pick up groups. Imagine if everyone had to get 8 chesma(insert any other vnm) drops instead of kills. Instead of fostering companionship and working in groups you would have small groups camping the heck out of them and you either go camp with a group yourself or get frustrated and give up.

    SE had the right idea making them kills before, i dont know why we are reverting, to "get 1% chance to get something you need 1 million of" method.

    Further down the line kills and "get x item" is NOT the same. You can always find someone who is either doing a second weapon or missed the train just like you. The difference is that if its kills, People will band toghether for shout groups since it will be of benefit to everyone, if its item drop, no one is going to do shouts groups with people they dont know / might steal the item / might not get around to my turn.
    I dunno, I see people shouting for light staff trials all the time (Damn near every mage needs one of these eventually) and I rarely see a group of more than 6 people. Trying to find 18 people who have completed the 1500 metal plate stage is going to be considerably harder.
    (0)

  5. #5
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Rampage View Post
    Making these just be kills would be fine. In an MMO you want to make your players feel like working toghether is good for everyone. This is why VNM trials are easier / fun to do with pick up groups. Imagine if everyone had to get 8 chesma(insert any other vnm) drops instead of kills. Instead of fostering companionship and working in groups you would have small groups camping the heck out of them and you either go camp with a group yourself or get frustrated and give up.

    SE had the right idea making them kills before, i dont know why we are reverting, to "get 1% chance to get something you need 1 million of" method.

    Further down the line kills and "get x item" is NOT the same. You can always find someone who is either doing a second weapon or missed the train just like you. The difference is that if its kills, People will band toghether for shout groups since it will be of benefit to everyone, if its item drop, no one is going to do shouts groups with people they dont know / might steal the item / might not get around to my turn.


    The problem is you need a specific set-up to kill ADL. Shout for people who recently finished relics and you are going to get 3 BSTs 4 PLDs 2 THFs and 3 DRKs. Good luck getting the WHMs SMNs and CORs.

    Edit: You know this is probably why SE thought that item trials would be a good idea. It frees people to go on whatever job they want so that finishing a 99 guttler or claustrum(lol) doesn't become impossible. I don't know how they couldn't have come up with a better way though. This just seems so incredibly lazy. They could have added a random drop item to normal dynamis mobs that you get around 20 of per run and need 500 of. There are so many better options. Timed dynamis NM kills or just a simple 1000 currency.
    (9)
    Last edited by Insaniac; 01-27-2012 at 03:35 AM.
    ↓ Trolling sapling ↓

  6. #6
    Player Rampage's Avatar
    Join Date
    Dec 2011
    Posts
    36
    Character
    Rampage
    World
    Cerberus
    Main Class
    DRK Lv 99
    Quote Originally Posted by Insaniac View Post
    The problem is you need a specific set-up to kill ADL. Shout for people who recently finished relics and you are going to get 3 BSTs 4 PLDs 2 THFs and 3 DRKs. Good luck getting the WHMs SMNs and CORs.

    Edit: You know this is probably why SE thought that item trials would be a good idea. It frees people to go on whatever job they want so that finishing a 99 guttler or claustrum(lol) doesn't become impossible. I don't know how they couldn't have come up with a better way though. This just seems so incredibly lazy. They could have added a random drop item to normal dynamis mobs that you get around 20 of per run and need 500 of. There are so many better options. Timed dynamis NM kills or just a simple 1000 currency.
    I see what you mean.
    But hey lets think outside the box for a second. Gives us an ammo item that gets inscribed with the trial. The item is all jobs so youncan go whatever job you want for the fight. Get the kills on any job or combination of jobs and hand itin. Voila problem over.
    It seems we could do it this way, and party setup would be no trouble at all.
    (1)

  7. #7
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Rampage View Post
    I see what you mean.
    But hey lets think outside the box for a second. Gives us an ammo item that gets inscribed with the trial. The item is all jobs so youncan go whatever job you want for the fight. Get the kills on any job or combination of jobs and hand itin. Voila problem over.
    It seems we could do it this way, and party setup would be no trouble at all.
    I thought of something like that but didn't bother posting it because really the fundamentals of the trial are bad. I agree though. That would help a ton with building an alliance. There's no reason not to ask for a completely rebuilt, simple, moderate trial though. With a gun to your head your first request shouldn't be "Can you just shoot me in the leg instead?" It should be "Can you not shoot me at all?"
    (6)
    ↓ Trolling sapling ↓

  8. #8
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Rampage View Post
    I see what you mean.
    But hey lets think outside the box for a second. Gives us an ammo item that gets inscribed with the trial. The item is all jobs so youncan go whatever job you want for the fight. Get the kills on any job or combination of jobs and hand itin. Voila problem over.
    It seems we could do it this way, and party setup would be no trouble at all.

    The best way to do that would be have Arch DL drop a KI to everyone in alliance, then you turn in the KI to an NPC for an Umbral Marrow. Unles you can turn in the KI itself somehow.
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  9. #9
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by FrankReynolds View Post
    Trying to find 18 people who have completed the 1500 metal plate stage is going to be considerably harder.
    Emp stage requires rift*** items, which drop from alima/rex...mob routinely farmed, therefor these items will naturally be created
    (5)

  10. #10
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    People in here talk like no one plays in a LS anymore. Granted, the balance has shifted towards lowman content, but is seriously no one of you in a LS that would be willing to help their own relic owners with ADL?
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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