Because you're making 17 other people work for a month just to upgrade your weapon with no benefit or reward to them...(for relics atleast)
Because you're making 17 other people work for a month just to upgrade your weapon with no benefit or reward to them...(for relics atleast)
I think in this instance it would be helpful if everyone in the community voiced their hatred for these trials. There's been how many pages now, and only 1? person liked them. And I'm just typing this to say its dumb as hell.
20 Arch DL kills would be ok, 2-3 Arch DL items would be ok.
10 PW kills would be ok, 2-3 PW items would be ok.
60 riftdross/cinder is to much also, this should really be 20-30, or you need to vastly increase the mobs this drops from, it's bad enough getting 1500 heavy metal plates, why are you trying to make these weapons cost 600mil each?
EDIT:
Lots of relics are stronger then empyreans, and have been since day one, like dagger. Now quit trolling.
Last edited by wish12oz; 01-26-2012 at 11:10 PM.
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Agreed. As someone with absolutely no vested interest in these trials, they still offend me greatly. They offend me because they are a clear illustration of how out of touch the development team is, and that disconnect carries over into the rest of the game.
These trials are a symptom of something that will adversely affect the entire playerbase.
Relic and mythic trials are both terrible as long as they involve ADL and PW. In fact 20 kills would very quickly be just as bad or worse than 5-10 items. "Kills" means that 2 months down the road when everyone has their 99 relic anyone who missed the train is SoL. A Linkshell may be willing to set up runs to clear 10-12 people at a time but one guy who needs 20 kills is just as fucked as one person who need 20 items. At that point it's essentially the same trial.
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I definitely will have to agree with this. I do think kills would be better than items (20 Kills compared to 20 Umbral Marrows), but I just don't know how this would play out in the future... Unless each server has that one crazy person that is constantly going to be killing ADL on a regular basis (and would let you team up with them for the kills), you probably are going to be SOL after the first wave of relics finish getting to 99. Who knows if that crazy player would be killing ADL near your time zone either.
And then there are the problems of setting up a run for ADL that you also mentioned, which is fairly job specific, so people with relics may not even be able to attend the right job for ADL.
I do like the idea of relic holders banding together to finish their last trials, instead of knifing each other in the back to try to get their own Umbral Marrow, but man... >.<
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This still doesn't change the fact that you will need a lot of non relic members in these groups. WHMs CORs BRDs and at least 3 SMNs. All pretty unlikely to have a relic that needs upgrading. You also wont be able to go in with more than 1-2 leech DDs like BSTs and THFs. Kill trials on a demanding fight don't work.
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Why would you look for people to play the jobs your mule/mules does/do? Even if you don't have mules, and no one in your alliance of relic holders has mules, you act like it would be difficult to shout and get those people by offering them, and only them, lotting rights on all drops. Those items for the glowy trial would probably be worth a few mil still, and some of the drops from the other NMs aren't cheap either. Plus you can get 100's.
Last edited by wish12oz; 01-27-2012 at 06:35 AM.
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