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  1. #31
    Player Semco's Avatar
    Join Date
    Apr 2011
    Posts
    13
    Character
    Horovivi
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    No it isn't.

    When EVERY job can solo the crappy, weak mobs in Dynamis it's hardly BST's fault they then do so. Seriously you people need to just stop with the nonsense.

    You're moaning is the equivelant of moaning that BLU/PLD/WAR etc can kill multiple mobs with their AoE moves when the enemies are "EASY PREY". Just stop.

    Seriously, only a fool would moan about the potential to be more currency available for people, a fool or an elitist who got their weapon with a LS and are moaning that's it's not rare enough now.




    They're weak enough as is it with ridiculous limits compared to other jobs.

    They work good on Easy/Decent prey any higher and they are absolutely rubbish.
    I go into Dynamis on Thf as my main and sometimes Blu and believe me Iam not holding 3+ mobs at once. The only job I see doing this "efficently" is Bst, you try to do 3+ mobs on Thf all your tp will be going to curing yourself and procing and that isnt efficent killing at all. Its a Bst frenzy in dynamis and that cant be denied. Its not about "soloing a mob" its about holding on to 3-4 mobs at once that is the issue.
    (1)

  2. #32
    Player
    Join Date
    Mar 2011
    Posts
    214
    I repeat if BST wasn't the best suited everyone would just burn whatever job is. Thanks to the EXP burns of today, jobs are nothing more then tools, you pick the right one for the right task. BST for dynamis, the 6 abyssea jobs for abyssea, COR for brews, THF for TH (for those w/o BST and soon anyone wanting TH). I promise you even if BST was barred from dynamis entirely nothing would change. Players who are greedy and jerks will still be players who are greedy and jerks. People will still steal yellow mob and on the extreme end they will MPK competition.

    The core of this issue is Procs. since without a Proc going into dynamis for currency is worthless. Just to give you an idea I did dynamis glacier for gear today, I decided to focus on kill speed since procs dont affect gear. With TH3, a few random fluke procs and over 100 kills I managed to leave with a whopping 16 shells most of which came from the fluke procs (I stayed in yags) No proc = No currency. As anyone can attest Magic procs are aweful the proc rate is trash. WS procs are also not economical since even at best most players can only WS once every 30 seconds and have to dmg the enemy to get tp. Most enemies are dead by then unless you get really lucky. This leaves JA, so how do the DEVs work with this? In dreamland they limit JA to 8 hour shifts on one of 3 mob types all with ~a dozen mobs and 20+ people after them. To add to this they have somewhat long respawns and a typical player can kill 3 per one respawn. Dreamland is also the most useful of the areas since mob procs aren't job specific. (meaning less hunting and trying to pull w/o links)

    The proc system should be done away with entirely, (btw this means youll all hate the thfs using TH3 after nerf instead of bsts) The procs are artificial limiters on currency both to slow kill speed and to cause player vs player bottlenecks much like the empyrean NM 15 minute KI spawns in abyssea once were. Reduce the max drop to 1-3 a mob at normal rates (or even 1-2 with 1 being near 100% drop) and let anyone kill anything as fast as they would like. Currency placed on the server will stay limited and conjestion would be significantly reduced. Can augment it even further and make +2 forgotten items drop at higher rates from DC mobs so +2 hunters don't fight with currency hunters. Problem solved without attacking specific jobs, without changing abilities that affect overall world wide performance. (Im speaking of DNC not BST btw.)

    Anyone able to claim any one job is "ruining" Dynamis hasn't done enough Dynamis to understand how it works. Proc system needs to be reworked in some way that's all there is to it, until that time things will not change (unless people get sick of fighting and give up all together)
    (2)
    Last edited by Zinato; 02-06-2012 at 03:35 PM.
    Quote Originally Posted by SpankWustler View Post
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  3. #33
    Player
    Join Date
    Mar 2011
    Posts
    52
    From the bg wiki the estimated proc rates are
    magic-5%
    JA-20%
    WS-15%

    Even if the data is wrong and JA%=WS%, it still makes little sense that the chance to proc a mob with a WS is lower than even twice the percent than JA%.

    5% Magic, considering you can spam dia (though it is boring and completely dumb that spamming dia will suddenly catch the monster off-guard if you get lucky) isn't bad in the relation to JA%, but it still adds boring random chance to proccing.

    A better system wouldn't involve near as much randomness would be if a mob's weakness would be to take 20% magic damage, or 20% WS damage. This would leave less to random chance, but most of all it wouldn't have to turn to avoid meleeing a monster, and spam JAs for the next 15sec-x minutes because you keep rolling the wrong numbers. How would JA fit into this? I don't know, make you do 3-5 JAs on the mob to proc it.

    The way it is now is skewed to either dancer main or dancer sub job. Dancer is the only job with enough JAs to spam to make JAs worth using as a proc in dyna. Dancer actually flys past that point and makes it a faster or just a fast proccer as magic, but doesn't make you spam dia, and lets you actually dps the mob.
    (0)

  4. #34
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Semco View Post
    I go into Dynamis on Thf as my main and sometimes Blu and believe me Iam not holding 3+ mobs at once. The only job I see doing this "efficently" is Bst, you try to do 3+ mobs on Thf all your tp will be going to curing yourself and procing and that isnt efficent killing at all. Its a Bst frenzy in dynamis and that cant be denied. Its not about "soloing a mob" its about holding on to 3-4 mobs at once that is the issue.
    Get better at blu and get more eva gear for dnc if you can't hold 3 EPs.
    (0)

  5. #35
    Player Trumpy's Avatar
    Join Date
    Mar 2011
    Posts
    451
    Character
    Trumpy
    World
    Shiva
    Main Class
    DNC Lv 99
    ive done a few dynamis with my friends we had more than aparty worth and me on blm and a whm spamminmagic on the one mage mob int he group. almost every time the other dd guys proced and killed ja and ws mobs with procs x20 before we got the one mage mob proced while sleepin it. sure u can get lucky but 90% of the time it took 20+ to proc magic. somethins definately wrong there.
    (0)

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