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  1. #1
    Player
    Join Date
    Jul 2011
    Posts
    597
    Could really use an upped rate on proccing magic. Dunno about you guys, but I've had instances where I had to land 20 spells before it !!'d, and that was throwing a variety of magic at it (Enfeebs/Divine/Elemental).


    People take the JA route because it's the most solo friendly, and allows them to not have to rely on WS killing the mob or having to have MP to farm efficiently.
    (1)

  2. #2
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    I dont go Dnc solo in Dynamis because it lets me Proc alot, I go because I'll be able to survive the 2 hours, same thing with Bst. Some people dont want to team up in dynamis, so they go Bst, Dnc, or Nin
    (1)

  3. #3
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Magic is a pain to proc. The best way to deal with mage monsters is to have only mages on them until they're procced. I find Fenrir's Eclipse Bite/Lunar Bay seem to proc pretty frequently, but when they don't, it takes a few nuke cycles before the monster is procced.

    Job ability monsters are definitely the easiest to proc. WS can be okay if you build up TP on other monsters then use on them. It'd be nice if higher TP percentages resulted in higher proc chance (such as 100% being 20%, 150% being 30%, and 300% being 90%+) and higher tiered magic did as well.

    Edit: Oh right, topic is about congestion, sorry. Hmm, the zones don't seem too congested to me, but there are certainly some 'camps' that are most preferred, and once there is a group or two in those camps, it can be unpleasant trying to find another place to park your group...
    (0)
    Last edited by Meyi; 01-21-2012 at 11:21 AM.
    Quote Originally Posted by Greatguardian View Post
    ^_________________________________________________________________^

  4. #4
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Magic procs suck so much. They should up their rate a lot..
    (1)

  5. #5
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by Tagrineth View Post
    Magic procs suck so much. They should up their rate a lot..
    I forget were but it's been said by the Reps. that it was set so low because you can use so much of it compard to how many JA or WS can be used in the same amount of time
    (0)

  6. #6
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Tile View Post
    I forget were but it's been said by the Reps. that it was set so low because you can use so much of it compard to how many JA or WS can be used in the same amount of time
    Right, and I understand that, but the one time I tried a magic proc setup, we ended up with like 50 coins total because the staggers TOOK TOO FRIGGING LONG. In a TRIO. BLU THF/nin BLM. MP was never an issue.

    Contrast this with a THF+DNC duo which I've raked in about 3-4 times that many coins. Can easily have 3-4 already-proc'd mobs queued up that you're just grinding down. Even with a DD tacked on to speed up kills, still end up with queues of proc'd mobs for JA.

    Magic proc rate is simply TOO LOW.
    (2)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    214
    There seems to be a misunderstanding. WS and JA proc at the same rate, tested time and time again. The issue is you can do 10 JA in the time of 1 WS. So, the rate seems lower. MA on the other hand is lower due to the speed spells can be cast 5 spells for 1 JA if you do it right.

    The other issue, and this is touchy is the speed enemies die vs respawn. (What I don't want to happen is mobs gain boosted strength) One player can take out 5 enemies in the time of a single respawn. 6 players can wipe an area clean of a mob type.

    I think the biggest issue is in dreamland since over all currency drops fastest there, so its most populated. The main issue is the bottle neck system on JA, even with higher rates on MA and WS, JA will still be superior since /dnc is a useful subjob for melee vs say /rdm or /whm. (not saying /mage is impossible but in most cases its inferior) With mobs cycling JA weakness those mobs will continue to be targeted by players seeking currency. I figure allowing all 3 to proc any given nightmare mob at any given time would go a long way to reducing conjestion, even at the cost of lowering proc rates of all 3. I understand its set the way it is to be a limiting factor however, players just run from mob to mob instead of camping one. (its not very effective)
    (1)

  8. #8
    Player Sonshou's Avatar
    Join Date
    Mar 2011
    Posts
    72
    Character
    Sonshou
    World
    Quetzalcoatl
    Main Class
    DRG Lv 98
    I think many people level BST just for dynamis these days. BST become too good for dynamis with the jug pets, thay can handle 2+ mobs easily and they are given Treasure Hunter.

    Fact cannot dennied that, most of the time there are only BST in dynamis. If want dynamis less crowded... maybe nerf the jug pets can do it.
    (2)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    214
    Quote Originally Posted by Sonshou View Post
    I think many people level BST just for dynamis these days. BST become too good for dynamis with the jug pets, thay can handle 2+ mobs easily and they are given Treasure Hunter.

    Fact cannot dennied that, most of the time there are only BST in dynamis. If want dynamis less crowded... maybe nerf the jug pets can do it.
    A treasure hunter nerf wont affect the BSTs, check the TH thread if you are curious. As far as handling 2+ mobs any player can do that assuming they are the EP ones. (in fact most can do 4+) Somehow people think competition = BST but, lets assume BST wasn't the most suited method to farm dynamis, what would happen? Players would burn X job to get the most out of dynamis then everyone would be singing another story about how X job is ruining dynamis.

    What I don't like is how players treat BST inside dynamis. I've had parties try to MPK fellow BSTs with the bururimu dragons during runs. One group of 4 sent a dnc to pull, but not just pull, to pull anything I might be running after. (By the end they had most under their control and kept switching targets to ensure players didn't take any) I've had people attempt to steal my ONE target while I'm turned to get proc. I've mistakenly gotten links to the point I'm almost dieing and players will yell saying I'm hoarding them, I say I'm in trouble and ask for help, they leave me to die. (when i didn't they called me a lier) I have no way to know if Sonshou is specifically one of those people and I want to assume they aren't so this isn't a shot at you just the attitude. Assuming all BSTs are horrible people is no different then assuming all mithra are female or male (people see it differently) BST is not the only problem in Dynamis and as long as players continue to do this I'll just level THF and continue farming the same way giving the same level of competition. (but apparently being thf or dnc holding 4 mobs is perfectly ok because they aren't BST)
    (1)
    Last edited by Zinato; 02-05-2012 at 01:06 PM.
    Quote Originally Posted by SpankWustler View Post
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  10. #10
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    There's nothing wrong with Dynamis as it is, it's GREAT now because I get to get myself a relic even faster than before!
    It also gave me access to the amazing dynamis relic gear that I couldn't have gotten before because I didn't want to be a part of those elitist end game shells.
    (0)

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