The problenm with Dyna is that the RMT bst army spam it, it was "ok" before they got into it. It's just such an easy means of gil that they make mass numbers of chars and do dyna all day long, swapping chars as they time out.
The problenm with Dyna is that the RMT bst army spam it, it was "ok" before they got into it. It's just such an easy means of gil that they make mass numbers of chars and do dyna all day long, swapping chars as they time out.
There is no "RMT bst army."
I don't even think i've seen any clear RMT even unlock an advanced job.
Just another useless post by an anonymous.
The problem to me is that if I'm using JA I can proc every mob before I kill it. If I'm using ws to proc I have a 70% chance of landing proc before I kill.
Could really use an upped rate on proccing magic. Dunno about you guys, but I've had instances where I had to land 20 spells before it !!'d, and that was throwing a variety of magic at it (Enfeebs/Divine/Elemental).
People take the JA route because it's the most solo friendly, and allows them to not have to rely on WS killing the mob or having to have MP to farm efficiently.
I dont go Dnc solo in Dynamis because it lets me Proc alot, I go because I'll be able to survive the 2 hours, same thing with Bst. Some people dont want to team up in dynamis, so they go Bst, Dnc, or Nin
Magic is a pain to proc. The best way to deal with mage monsters is to have only mages on them until they're procced. I find Fenrir's Eclipse Bite/Lunar Bay seem to proc pretty frequently, but when they don't, it takes a few nuke cycles before the monster is procced.
Job ability monsters are definitely the easiest to proc. WS can be okay if you build up TP on other monsters then use on them. It'd be nice if higher TP percentages resulted in higher proc chance (such as 100% being 20%, 150% being 30%, and 300% being 90%+) and higher tiered magic did as well.
Edit: Oh right, topic is about congestion, sorry. Hmm, the zones don't seem too congested to me, but there are certainly some 'camps' that are most preferred, and once there is a group or two in those camps, it can be unpleasant trying to find another place to park your group...
Magic procs suck so much. They should up their rate a lot..
Right, and I understand that, but the one time I tried a magic proc setup, we ended up with like 50 coins total because the staggers TOOK TOO FRIGGING LONG. In a TRIO. BLU THF/nin BLM. MP was never an issue.
Contrast this with a THF+DNC duo which I've raked in about 3-4 times that many coins. Can easily have 3-4 already-proc'd mobs queued up that you're just grinding down. Even with a DD tacked on to speed up kills, still end up with queues of proc'd mobs for JA.
Magic proc rate is simply TOO LOW.
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