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  1. #1
    Player Agerknux's Avatar
    Join Date
    Mar 2011
    Location
    Blue Mage
    Posts
    21
    Character
    Agerknux
    World
    Ragnarok
    Main Class
    BLU Lv 99

    Dynamis Congestion

    Is it just me or does everyone else think dynamis camps are incredibly skewed towards Job Ability procs? At the moment, at any given time(day or night) it seems that almost everyone is /dnc at the same camps, even at the higher level mobs. I know people could go sub mage and dia spam but the proc rate is very low that it becomes near inefficient even without competition.

    In every way possible, using job ability procs is better than weapon skilling or bringing in a job that practically doesn't do anything but casts dia over and over. What does everyone else think?

    The adjustment for magic proc from AOE spells made it so that the magic proc camps were inefficient and weapon skills are just a bad idea because of the % chance of proc.
    Devs, if you're reading this, would you pass along the message of potentially adjusting the magic and weapon skill proc rates?
    (3)

  2. #2
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    pretty sure JAs and WSs have same proc rate, the thing is Dancer can use 9 JA in a minute to Proc, and no one WS that fast. think magic has the lowest because haw much you can spam magic on mobs.

    But Dynamis does get crowded, I'll stay at the same spot for awhole run killing the higher lvl mobs for EXp for my Relic +2 trials and for more Forgotten items, just to see once the JAs time roll around people will camp on top of me and just keep harrassing me because im just going for fast kills and not trying to Proc on every mob. while alot of people are after money which you need to proc for, I for one am only after relic armor and Forgotten items, Which I can say for sure after all my Runs is not affect by Procing.
    (0)

  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,959
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Magic procs aren't that hard either, it's only WS that are a real problem.
    (2)

  4. #4
    Player Dew's Avatar
    Join Date
    Mar 2011
    Location
    MolaMola Enterprises
    Posts
    115
    Character
    Dew
    World
    Bismarck
    Main Class
    RDM Lv 99
    Solution for this would be to up the rate of proc on ws/magic or reduce mob repops to like 1-2mins. Almost every zone now is crowded most of the day.
    (1)

  5. #5
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by Dew View Post
    Solution for this would be to up the rate of proc on ws/magic or reduce mob repops to like 1-2mins. Almost every zone now is crowded most of the day.
    proc rate seems fine mostly, i never have a problem with JA or WS only magic(spam 30 Nin spells), a raised respawn rate would be good in some areas.

    like the Safehold its the only place you can get -1 items for Relic armor but theyre not even enough mobs to support 1 camp, I can clear out all the Clusters, Leechs, Pugils, hornets, and Bugards before they start respawning with my duo buddy (not at the same time, talking seperately) and the fact that only 1 mob type seems to drop certain -1s so if you after that 1 piece you can spend a whole run killing the same mob, waiting on respawn and still not get it.

    in other areas though there are plenty of mobs to support more than 1 group, haven't done much of Buburimu though so not as familiar with it.
    (1)

  6. #6
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,054
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Careful on stating Dynamis suffers from congestion lest you want them to issue a 1-3 day (earth-time) wait period for entry or slap a 500 Gil entry-fee on it. :Ð

    Frankly I do believe they could find other ways to alleviate any congestion in the game, if only they wanted to...
    (0)
    ...or so the legend says.


  7. #7
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    All they need to do is Reduce resapwn timers, cut off like 1 or 2 min. thats all
    (1)

  8. #8
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I tend to go with magic procs. Ninjitsu procs fairly frequently and is vastly superior to regular magic procs. JAs don't seem to proc very often and aren't worth the hassle for myself with the ranged spam happy ninjas and rangers.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  9. #9
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    I would rather have them up the proc rate on WS and magic. If they would actually bring those up to the same lvl as JA proc, it would eason up the camps.

    Or better yet, get rid of the proc system at all and make the mobs drop currency like they used to do pre Dynamis revamp. Leave the procs just there to hinder mobs use 2 hours. That way everyone can pick their desired job and go to their desired camp they want!
    (0)

  10. #10
    Player viion's Avatar
    Join Date
    Mar 2011
    Posts
    156
    Character
    Rinzler
    World
    Lakshmi
    Main Class
    NIN Lv 34
    I had issue of killing mobs too fast, so i had to use low level weapons.

    As for amount of people in dynamis, i never knew it got so busy, whenever I go in (EU times mind you) its very, very quiet.
    (1)

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