For gimp sams still using Kikugosaku I came up with an original idea to bring back the old /DRG setup which I used to like a lot back at the 75 days, thinking about the upcoming adjustments to DRG which will affect /DRG as well.
Currently the spreadsheet shows a very small increase with the /DRG setup, but it's hard to factor the differences /DRG gives compared to /WAR.
Both setups use the same WS set, which has no sacrifice at all because of STP requirements.
"Normal" setup is 5hit, the other one is a 4hit.
I'd love to hear more opinion from people able to math things out better than I can.
here are the two TP setups

/WAR one
Kiku / Pole / ... / Thew
Zelus / Justice / Brutal / Bushi
Unkai+2 / Ace's / Pyrosoul / Rajas
Atheling / Bullwhip / Unkai+2 / Ace's

/DRG one
Kiku / Pole / ... / Hagneia
Unkai+2 / Unkai / Brutal / Wyvern
Unkai+2 / Hachi+1 / Tyrant / Rajas
Atheling / Bullwhip / Unkai+2 / Ace's


Basically it's:
5hit, 13att, 26%haste, 10%DA, 5%Zanshin, Berserk, Aggressor
vs
4hit, 9acc, 25%haste, 1minJump, 1.30minHJump, Conserve TP+25%


Hard to factor in the JAs and the Conserve TP. Without considering Bers/Agg/Jumps/Conserve the /DRG build pulls slightly ahead (very very slightly). What's the outcome trying to consider these instead?