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Thread: Ability limits

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  1. #1
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Byrth View Post
    Neither of those JAs count as separate JAs. Our JAs are:

    [cut]

    So there are 12. We are already at the JA limit, which is why we can't have split waltzes or any JAs outside of the categories that already exist.
    Appearently Trance (2hr) doesn't count toward the 12 abilities limit because it's a recast shared by all job, so it's a category of its own.
    Which means we're at 11, I guess?

    The JA limit is no real limit for DNC imho, not talking about the fact we have 1 additional free slot, I mean that they could easily add more useful stuff to flourishes, especially flourish III which atm it doesn't seem particularly good unless you have a Terpsichore maybe.
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  2. #2
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Zhronne View Post
    Appearently Trance (2hr) doesn't count toward the 12 abilities limit because it's a recast shared by all job, so it's a category of its own.
    Which means we're at 11, I guess?

    The JA limit is no real limit for DNC imho, not talking about the fact we have 1 additional free slot, I mean that they could easily add more useful stuff to flourishes, especially flourish III which atm it doesn't seem particularly good unless you have a Terpsichore maybe.
    There's virtually no reason to use Flourishes III whatsoever unless you're main-handing Twashtar
    . That's one of the downfalls of Terpsichore. Extra finishing moves, absolutely nothing to do with them.
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