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  1. #1
    Player Kimble's Avatar
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    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by saevel View Post
    Who ever said this needs to be drug out into the street and shot as a demonstration.

    This is the absolute WORST idea ever created in any MMO that has ever existed.
    Its not a bad idea. Its only bad when items have a very low drop rate.
    (1)

  2. #2
    Player Economizer's Avatar
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    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kimble View Post
    Its only bad when items have a very low drop rate.
    The whole R/E gear bit was part of it too in my opinion, although removing that EX tag makes it so people are more encouraged to bring mules instead of inviting someone else.
    (1)

  3. #3
    Player Prothscar's Avatar
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    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    There's nothing wrong with individual rewards, and there's nothing wrong with the drop rates, the problem lies in the distribution of the loot that drops. You could get 3 bodies in one run, but if all three of those bodies go to the same person...
    (2)

  4. #4
    Player Quetzacoatl's Avatar
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    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Prothscar View Post
    There's nothing wrong with individual rewards, and there's nothing wrong with the drop rates, the problem lies in the distribution of the loot that drops. You could get 3 bodies in one run, but if all three of those bodies go to the same person...
    And that's precisely it. Until SE learns to quit dodging that issue, individual drops will be a bad idea.
    (1)

  5. #5
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,131
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    People on the test server (using smaller than the minimum required group, like 5 people or so) have reported being able to kill some of the monsters.

    Mind you, these are NM-like mobs. It's not like you're fighting a jillion trash mobs as in dynamis or something. It's not going to be a walk in the park if you go with a small gorup, because you'll be in big trouble if you link/aggro mobs. But I imagine people will be able to do well enough with a less-than-full alliance.

    Camate; i think the most number of people anyone wants to do anything with anymore is one alliance. This should be built for 6-18 people, not 18-36. nyzul Isle is for 3-6; i think the former is considered "large group" and the latter "small group" by player standards.
    (2)

  6. #6
    Player Keyln's Avatar
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    Mar 2011
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    138
    Quote Originally Posted by Alhanelem View Post
    People on the test server (using smaller than the minimum required group, like 5 people or so) have reported being able to kill some of the monsters.

    Mind you, these are NM-like mobs. It's not like you're fighting a jillion trash mobs as in dynamis or something. It's not going to be a walk in the park if you go with a small gorup, because you'll be in big trouble if you link/aggro mobs. But I imagine people will be able to do well enough with a less-than-full alliance.

    Camate; i think the most number of people anyone wants to do anything with anymore is one alliance. This should be built for 6-18 people, not 18-36. nyzul Isle is for 3-6; i think the former is considered "large group" and the latter "small group" by player standards.
    Player standards are too low then. Back in the heyday of ToAU, events like Dynamis and Einjerhar were large group events, requiring multiple alliances and linkshells to tackle.

    I think it's rather nice and refreshing to see a new large scale event again. We haven't seen any of those since ToAU.
    (1)

  7. #7
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    People on the test server (using smaller than the minimum required group, like 5 people or so) have reported being able to kill some of the monsters.

    Mind you, these are NM-like mobs. It's not like you're fighting a jillion trash mobs as in dynamis or something. It's not going to be a walk in the park if you go with a small gorup, because you'll be in big trouble if you link/aggro mobs. But I imagine people will be able to do well enough with a less-than-full alliance.

    Camate; i think the most number of people anyone wants to do anything with anymore is one alliance. This should be built for 6-18 people, not 18-36. nyzul Isle is for 3-6; i think the former is considered "large group" and the latter "small group" by player standards.
    This assumption is wrong. There are people who want to do events with more than one alliance. In any event, I believe it was stated the difficulty scales depending on whether you enter with one alliance or two. So essentially, it IS built for 6-18 people, and also built for 18-36 if you have that.
    (0)

  8. #8
    Player Corwin's Avatar
    Join Date
    Mar 2011
    Posts
    54
    Character
    Corwin
    World
    Asura
    Main Class
    WAR Lv 90
    2007 XI =! 2012 XI
    (2)

  9. #9
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Corwin View Post
    2007 XI =! 2012 XI
    Sadly, you're right. But it can be again.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  10. #10
    Player Kimble's Avatar
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    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Arcon View Post
    Sadly, you're right. But it can be again.
    You'd need that type of player base to grow. Its going to be something that steady happens though. As it stands, the only 2 events right now that you would even use a large scale ls to do is Voidwatch *(can be done in shout) and this new Legion. If they keep adding more events like it, I can see large scale LS coming back. As of now, there just isnt enough content to support that again.
    (0)

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