I think part of the reason that people get annoyed about these ridiculous trial requirements is because it indicates that the dev team aren't doing their jobs properly. If you look at the numbers (especially for the Mythic 99 trials) it's fairly clear that these aren't just trials that cater to hardcore players - the absolutely mind-boggling amount of time they take and their monotony just goes to show how little thought went into their conception.
For God's sake, even amidst the no-life culture of the ground kings years people would sometimes make jokes about hypothetical pieces of gear that went something like: "yeah, I bet SE adds a STR+40 earring one day, but I bet you need to kill AV 100 times for it or something". Killing PW 500 times reads like something someone said as a joke. I doubt it was intended as a joke; I'd wager it was merely a suggestion that was offered as a result of the devs not even bothering to research how long the trials would theoretically take. 12 hours a day for ten years? If you live to 60, that's almost 17% of your entire life spent on a blue glow for a weapon in an MMO that no one has really taken seriously since 2008.
These trials might not affect you, but the dev team's attitude towards FFXI certainly does. And if these preposterous trials are anything to go by, they're not taking FFXI's development very seriously at all.

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