Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 50

Hybrid View

  1. #1
    Player Crysten's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    57
    Character
    Crystenne
    World
    Fenrir
    Main Class
    SAM Lv 99
    Quote Originally Posted by Ravenmore View Post
    There really isn't that much to do in the game, far less then any other MMO of the same age that is still going. Crafting is boring content that was great when you had to sit around and wait all day to do other content that no longer tha case now its just a waste of gil. Leveling even all 20 jobs will get you nothing new to do still the same old crap you been doing with a differant prefix. Kill the same NM for differant gear, yeah still the same predictable NM that you kill a hundred time before.

    Missions are only there if you didn't stay on top of them as they were released or haven't done then at all, Few story lines are worth redoing CoP kinda sucks when you get to push though it in one good go start to finish with no time to forget the corny over used mess. Doing the same content for just differant rewards is not new still is the same content you all ready proved you could beat now its just grinding for the sake of grinding cause you have nothing else to do.
    This. The latest incoming content update (Legion being a cut and paste of Einherjar, only with bosses in your boss chamber and Nyzul being...Nyzul) is basically so half assed development wise it's almost impossible not to see the amount of corners they're cutting at the moment.

    I often wonder why they raised the level cap to 99 when most of the content we're going to get at 99 is basically revamped versions of the crap we've been doing for years at level 75 anyway. Limbus/Salvage/Dynamis/Einherjar with higher level mobs? Whoop de friggin' do.

    I would kill for new storylines, unique battle systems or even a new expansion, but due to XIV's rebirth I don't think that's ever going to happen. Our money is going toward that and not the game we currently play, that's for sure, and won't do unless XIV miraculously succeeds.
    (3)
    Last edited by Crysten; 01-14-2012 at 08:22 AM.
    Crystenne ~ Fenrir Server
    PLD, SAM, BLU, DRG, MNK, RDM 95
    Aegis - O Masamune - O Almace - O

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    The price hasn't changed in 10years, if anything it should have gone up due to cost of living increases, cost of heat and electric etc.
    (0)

  3. #3
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,118
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Mmm, I'd go as far as half the current price would be more than enough for it these days.

    Would be crazy if that ever happened.
    I'm probably not completely against the idea, that they would at some point lower it a bit at least, but it's probably a really low probability, but hey, anything is probably possible!

    Yes for lower service fees!
    はい!
    それいいです!
    (0)
    ...or so the legend says.


  4. #4
    Player autobot's Avatar
    Join Date
    Mar 2011
    Posts
    45
    If they really don't want to lower their cost they should at least make additional characters on the same account free since they are making it so u can send gear to mules that you cant store since they aren't giving us better storage options. That would still save people money and would give people the choice to make mules for gear to help with inventory issues (sorta). It might even boost crafting since people could make crafting mules.

    If they aren't going to put the same amount of funds for this game why should we? they have already reduced their cost by lowering man power, reducing servers, and reusing zones, abilities and character models.
    (4)

  5. #5
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    also....the cost of a server doesn't rise.....you bought/financed all that hardware 10 years ago. Now....if you've recently replaced that hardware, that could be another story. But even then, that's still a one-shot investment that you work into your budget and it remains static and doesn't go up from that point on.

    What has happened here is they have taken significant steps to REDUCE the expense of their operations in relation to FFXI, but have NOT reduced the cost to the consumer and pocketed the profits to pay for the extra effort to fix FFXIV. So, in essence....we are paying for services that (for a large number of subscribers not also playing FFXIV) are not being rendered.
    (5)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  6. #6
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    The reason they're keeping the development team small is because FFXI is still bringing them in a nice big profit, and adding more developers to the team would decrease the profit margin since there are not many new players joining.

    Everything that I just said is nothing but pure speculation, and I have no real evidence that this is the case, but it's really the only thing I can imagine.
    (0)

  7. #7
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    that's my biggest gripe with the whole situation....14 getting all the love from our subscription fees

    I did a /sea all the other day and we had almost 2700 people on our server mid-day. I've seen it break 3k at times. Can easily conservatively estimate that at upwards of 27k a month in subscriptions from our server alone for ACTIVE players(good chunk of mules could be in the mix, so hard to say for sure, but it could be considerably higher). Then there's the sideline revenues from inactive players that still pay subscriptions, software sales, and other things tied the franchise itself.

    That's a lot of money to basically just keep the lights on....at least that's more the impression of how they're treating FFXI these days.

    Since everyone is chiming in with their analogies, consider this: car insurance routinely goes up year for year due to quantifiable increases in risk assesment and operational costs, yet....routinely when our insurance company comes up with high profits at the end of the fiscal year, they mail us all a rebate check as a kickback. Granted, sometimes it's only 50-60 bucks... but still....it's the thought that counts.
    (1)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  8. #8
    Player Unleashhell's Avatar
    Join Date
    Mar 2011
    Posts
    302
    I would rather them fix alot of the game mechanics then worry about new content. You got Voidwatch out now, Relic+2 for those THF hands and other crap you might consider using for a macro piece and now we got Legion otw. Then Limbus and Salvage revamps along with those updates in equipment. But still there are alot of fixes that need to be done for the game to work properly. More content that comes out I feel will just carry over the bugs and game mechanics that do not work correctly now and just make all that new content not as enjoyable.
    (0)

  9. #9
    Player autobot's Avatar
    Join Date
    Mar 2011
    Posts
    45
    fix game mechanics? the game has been the way it is for the last eleventy billion years and everyone has played it with all the things wrong with it. Would it be nice for them to fix it? yes, but with their small staff, and their inability to do what the windower group has done u might as well throw it out the window.

    and VW is LOL its a friggin boss fight, thats hardly content and you need specific jobs to even do them. as far as relic +2 as i said in a post before the majority of the updates tend to be gear, more gear we dont have room for and mainly just macro pieces for lacking macros. i dont need more macro pieces, im already running around with 76/80 inventory because of macro pieces.

    give us Sub, Sub jobs, new jobs, new missions, something that takes more than a game day (or week) to accomplish without mindless grinding, something that adds new flavor to the game, something that isnt the same ol same ol. It's the same ol same ol thats killing the game, people get tired of doing the same song and dance that they have been doing.
    (4)

  10. #10
    Player fxp7's Avatar
    Join Date
    Mar 2011
    Posts
    6
    Character
    Dyluck
    World
    Ragnarok
    Main Class
    BLU Lv 99
    I'll be on FFXI while I think it's worth playing. However, I decided I'm not gong to play FFXIV or any other SE MMORPG game after this - no matter how good they turn out to be.

    Trick me once, shame on you. Trick me twice, shame on me.
    (1)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast