The game is not balanced around people who use third party tools that are officially not allowed last I checked, and the rest of us shouldn't be punished for that. Besides, if someone is just going to bot their skills there are other ways to do it aside from hoping SE allows skillups in Campaign Battle.
If this is really an issue to SE, they could just scan our computers for third party tools like any other MMO company and issue mass bans. Third party tools are not a reason to screw over everyone else.
^ Skill-ups.
Also, get rid of the battle indicators on the /cmap. They're beyond inaccurate... they're a lie. Give us an NPC, as the OP suggested, and we'll be better off.
I really miss Campaign. I'd be happy to spend 75% of my in-game time working on unlocking Fiat Lux if I had a group of likeminded individuals on Odin. I got to do that fight twice during the week it was available on Ifrit (1/2) and got out-lotted on everything.
This. I just found La Vaule [S] (I say this zone as an example) with flag up. I teleport to Jugner with npc and walk my way to the zone. By the time I'm in half the npc who attack/defend are dead. Time to take campaign flag, buff and find mob... Campaign ended.
I don't say to give anyone teleport to beastmans' nest (I understood those zone are like our city zone for beastmen) but give teleport based on player's medal.
Like this, only veterans can assault those beastman stronghold.
Anyway, hope I manage to express myself correctly.
But the cat came back the very next day...
Perhaps the Dev team can add a Campaign Ops that allow player to lead a party/alliance to start a campaign battle against Beastman own area, and issue with NPC army to assist them in the Ops. Then the start time is under control of who ever starts the Op. It also create an oppertunity for LS event. It would also be good idea to allow other player not in the ops to join the battle midway like all other campaign battle. Only reward of such ops have to par with VW.
This is one solution, but I also think another idea would help:
If I were a leader of a one of the three nations, and I had to send a division of troops to say, the Northlands, I wouldn't send a ragtag group. Since the Northlands are such a key strategic waypoint for the Allied Forces, attacking generals should have a muuuuch bigger infantry contingent at his/her disposal.
Additionally, the NPC generals should be HQ versions for Northlands incursions. If the individual nations have the ability to pick what general they have the most faith in, they should equip them appropriately to meet that expectation.
Just a thought.
A big thanks to Kingfury for my signature!
Skill ups, higher level mobs, better rewards, more ancient currency, xp and allied notes for those whom are still ko at the end of battle but with a -25% penalty, auto-raise at the end of battle.
Originally Posted by Kincard
That's the best idea I've heard yet for Campaign. I love it!
So, leave defending territories the way it is - random battle pop up at random times.
Offensive battles, however, are no longer random. They must be initiated by a player who is undertaking a Campaign Op. Once they talk to the Campaign NPC in the enemy-controlled zone, and choose to start the invasion, the battle begins (probably after a short lag time).
Expanding upon that, maybe the player who is starting the battle can spend Allied Notes to influence the chance of friendly NPCs joining the battle. Or better yet, any player with Allied Tags can pay Allied Notes to the Campaign NPC in the area to "Call for reinforcements", increasing the chance that NPCs will come to help.
That would instantly make Campaign an event that groups could plan and schedule for. Taking back the Northlands would only be a matter of time.
Awesome idea. I really hope the dev team considers this.
This please. I dont like haven't to wait hours for one of the armies to attack the north land so I can Campaign there. If we could just talk to the NPC to start a Campaign Op and Either based on how well we are doing, How long we/ve lasted, or by spending AN one of the armies will come and provide Back up. Whether its set from our nation, we get to select who we are calling, or it could just be Any from the 3. Maybe go as far as having us call the Hydra unit for help.
They actually used to do this, and they stopped due to privacy concerns. And as for third party tools not being a reason to screw everyone else, here's what I have to say to that: Your holier-than-thou attitude is not a reason to screw everyone else.
A large amount of people use Windower, and for some people, it's the only reason they continue playing, because despite SE's recent changes(which are welcome) to the UI, the game is still very annoying to play in some aspects. I would rather improve a crappy player's gear swaps with the help of spellcast, than have a good player waste their energy on making 3 separate macros just to swap gear for one spell.
Setting up a million macros shouldn't be the focus of the game. Instead, I think it should be learning how and when to use your spells and abilities.
Last edited by Eric; 01-14-2012 at 06:14 AM.
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