Quote Originally Posted by Ketaru View Post
I'd rather have a WS that is good before a WS that just fits your image of the job. Gearing for CDC is incredibly simple. Gearing for Cloudsplitter is impossible. Cloudsplitter is not a good WS or even a decent one. Period.
For the jobs that get it. I would, once again, love to have a cloudsplitter type WS on RDM, because we could actually gear for it, it would fit the general strengths of the job, and we would be able to be effective with it.

We are in complete agreement that Cloudspiltter sucks on BST and WAR, but the WS itself is not lackluster, only the applicable jobs' ability to use it. It is a good WS that was completely misappropriated. Sorry you can't see the comparison but it's right there.

CDC is a mismatch for RDM because it doesn't play to the jobs strengths and thus it is a blanket buff. It just so happens that crit hit WSs are just plain good almost completely regardless of the situation, so RDM got a lucky break. But what they still havent gotten is any personalized attention to actually fix the majority of the problems the job has.

Quote Originally Posted by Ketaru View Post
And Gain-Attribute spells. And a new type of debuff. And a job ability that enhances debuffs. And Temper.
Gains are only good when you don't have a WHM, so doing nothing serious. Debuff? Addle that is shared with other jobs or Gravity 2/Break which were useless on shipment? A job ability that is wasted everytime you cast a debuff because the mob was immune or doesn't actually confer any sort of qualitative debuff?

Temper is good. But doesn't do anything for a RDM in a party since clearly, we aren't supposed to melee.



And as far as BLM vs RDM goes. BLM is actually good at it's job by design and has almost every proc and does the most damage nuking. Wonder why they didn't need a bunch of buffs to make them appealing in a system that forces you to proc to get anything good.....