We got CDC only because SE decided to put us on the sword and not the dagger. I just as easily of been the other way around with us stuck with lol RS (only good when stacked). CDC was designed to be a powerful WS for BLUs and PLDs, RDMs got it the same way we got all our past buffs, incidentally. Just look back to the enspell 1 buff, SE changed the way magic acc was calculated not for RDM but so that SCH could use /RDM for enspells. One of our job defining set of spells got buffed not for RDM but for a different job to use. We could break 300 skill for awhile, yet all our self buffs were capped at 300 until WHM and SCH were able to easily break 300 skill natively. Then SE goes in and raise's the cap to 500. They didn't raise the cap for RDM, they raised it for WHM and SCH.
Both our melee and both our mage sides have been badly neglected in the last series of updates. Nuking just got the typical Tier ups, Party support got absolute squat and melee has been left off most of the new blu/dnc/nin/thf/pup light melee gear and instead put on the crappy any-mage situational gear. We've gotten one melee buff and that was Temper, and I'm happy we got it during the previous team that actually listened otherwise we would be stuck with a sh!tty +5% DA spell. The only real support buff I can think of is our Emp armor that lets us double the duration of buffs we cast on others, except most of our buffs are self-cast. Basically we can haste / Refresh II better-er ... woo-hoo. Then SCH gets that ability for free and gets a super OMGWTFBBQ 2hr spell to go with it.