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Thread: To the devs!

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  1. #1
    Player TRiPP's Avatar
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    Aug 2011
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    37
    Character
    Tripphacker
    World
    Phoenix
    Main Class
    RDM Lv 99
    My bad for the rant the other day, or week or what have you. I generally work overnights so I wrote that all with no sleep.

    However!

    This just seems like a civil war that needs to be squashed. We can't seem to come up with a simple agreement as to what Red Mage actually needs, we've got one side that squabbles over mage, other that squabbles over melee, others that squabble over enhancing, enfeebling and what have you. We need to find a ground in which we can all stand on and agree. Otherwise, I don't see this job going anywhere. All I've read so far is "OH BUT MELEE NEEDS THIS" or "MAGIC SIDE NEEDS THIS." Choose a common ground and work with it. I understand completely that Red Mage does have potential to be this or this but the Devs are hindering us currently. Which is fine, some make it work others can't/don't. So let's choose a common ground.

    Deep down, I know that the mages want to melee, but their inventory is properly filled with things for other jobs. So I can see that inventory can become an issue to the situation of fixing it. That or they don't pull enough in their linkshell to be able to grab people to allow them to net themselves an Almace. Or not treated importantly enough. lolrdm.

    I understand that it's almost the same for the melee side of Red Mage. However there's more to the mix than just inventory. More than likely it's the feeling of being tossed in the back like some sort of unwanted or unneeded trash. "Why come as Red Mage when you can come as another job?" Or even being stuck as a Pink Mage. (Mind you that I PVP as Red Mage. Melee style.) Granted I know that, that's not the smartest way to play or what have you, but I play the job how I damn well want just like the rest of you. Cause, that's just how I roll'.

    Point being; find a common ground and stomp the devs out with it. That's all there is to it. If we can't figure out as a community what we want. Then Red Mage shall forever be stuck in Limbo in because we sure as hell don't know what we want as a community.

    Again, find a common ground.
    Find a common ground.
    I'm restating it because I'm sure some of you will end up stating "OH BUT I WANT MELEE" or "I WANT MAGIC." or what have you. Simple as that find a common ground that we can all agree upon that needs to be fixed or added.

    I'm heading to bed, I've got work in several hours.
    Night you crazy kids.
    (0)
    BRD/RNG paving the way since lolrdm can't have lolcurev because lolwhm/drg would cry itself to sleep each night.

  2. #2
    Player ManaKing's Avatar
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    Mar 2011
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    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Oh we have common ground. All RDMs on this forum believe the job needs legit buffs badly. We just don't ever get any info from the devs so we fight like demons to pass the time until they show up and grace us with their presences. Seriously, Jobs broke, fix it. That's the common ground. Until they actually show any interest in doing anything for us, it is all any of us actually care about. Currently we have no time line and no specifics to quell all of this uncertainty.

    The bickering will continue until the job is fixed.
    (2)
    I'm a RequieSCAT-MAN!

  3. #3
    Player Mageoholic's Avatar
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    Jul 2011
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    Id wager SE ignores RDM because every time a discussion comes up it devolves into a dick waving contest about melee. Guess what our melee is pretty decent at the moment, it isn't the best but there are a bunch of jobs who aren't the best, and some of those jobs can only melee. So suck it up.

    To the Devs:

    You gotta do something here its been about 8 years since you gave us any real attention.
    (0)
    There is no min only max. Or something like that.

  4. #4
    Player saevel's Avatar
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    Apr 2011
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    Quote Originally Posted by Mageoholic View Post
    Id wager SE ignores RDM because every time a discussion comes up it devolves into a dick waving contest about melee. Guess what our melee is pretty decent at the moment, it isn't the best but there are a bunch of jobs who aren't the best, and some of those jobs can only melee. So suck it up.

    To the Devs:

    You gotta do something here its been about 8 years since you gave us any real attention.
    Yes and no.

    Buff wise our melee is mostly fine, what we're lacking is gear. We have no body TP piece over level 75, and the rest of our stuff is generic AH stuff that are subpar to what the other light armor class melee's have (BLU/NIN/THF/DNC/PUP/ect..). We're asking to be put on that gear. We don't need the stuff for WAR/PLD/DRK/DRG/SAM/BST. Enspells need a little tweaking due to them not scaling past 75 like they should of.

    The debates on melee have more to do with "should a RDM be able to melee" not our actual capacity to melee, regardless of the straw-man arguments the naysayers put up. Some of us feel RDM's should be able to melee in most if not all content, others feel RDM should not melee and instead wield a staff and "support".

    There is no doubt from anyone that buffs to all aspects need to happen. Better / more useful enfeebles, better heals and better access to melee gear.
    (0)

  5. #5
    Player Mageoholic's Avatar
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    Saevel I think you missed the point.

    Instead of trying to turn this into melee discussion 10,000, why don't you go wander into one of those threads and discuss it there. You keep blocking people for trolling, yet every time you post its to bitch about how SE hasn't spoonfed you your daily dose of wannabe epeen, you are the biggest troll here, disrupting nearly every thread you post in, devolving it to a melee pissing match. RDM melee is a tool used in low man, low-medium content difficulty, the rest of the job is falling into shambles and we want to know what the plans SE has to fix it.

    When a BRD/RDM can function as a support job as well as RDM main can, using our own spells and abilities, something is wrong, and needs to be addressed. I want to know why a BRD/RDM can heal as well as me, last nearly as long casting as me, use my buffs/convert, and then on top of that get max efficiency from their buffs. I honestly could give a rats ass why my melee isn't topping charts, it doesn't need to, because none of the single hand jobs are asked to come as melee DD's, if you need a melee DD you get a 2 hander. (but that is for a general discussion on balance issues within the melee system itself)

    Melee is in a much better spot than 60% of our job, stop bitching about it. We all know SE lacks the ability to focus on more then one aspect of a job at a time. So let the fix our healing first, its a bloody disgrace that my Cure 4 heals as well as someone getting it from a sub job.
    (1)
    There is no min only max. Or something like that.

  6. #6
    Player Crimson_Slasher's Avatar
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    Jul 2011
    Location
    San d'Oria
    Posts
    356
    Character
    Grievor
    World
    Sylph
    Main Class
    RDM Lv 99
    You know every time i read these forums lately, i get more the feeling we are mostly the cause for the lacking updates as of late just as much as the devs. Lets face it, look at the temper update, those that didnt like melee rdm really raged over that. It comes down to them being afraid of us. If they buff only melee, those looking for magic updates cry out in protest. If they buff only magic, the melee croud will revolt for melee being neglected yet again. Damned if you do, damned if you dont, and the devs are likely scared that even a mutual buff will be misunderstood by us to be either too melee or mage heavy, and we will start a riot. Reminds me of that one computer animated casper the friendly ghost movie where he goes to school. "If we scare the fleshies too much they will say "HEY You're scaring us to much!" and they will rise up against us, but if we dont scare them enough, they wont fear us and will rise up against us, we must maintain the balance" And, well, as a community, intelectual or not, we are admittedly a rather scary, disagreeable bunch! At this point i think id get more compromise at a debate over political issues than over redmage..
    (1)

  7. #7
    Player Greatguardian's Avatar
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    It's the natural consequence of having two starving lions in a den and only throwing in a scrap of bone once or twice a year.

    Keep the lions fed and they won't give a damn about each other.
    (5)

    I will have my revenge!

  8. #8
    Player Mageoholic's Avatar
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    Quote Originally Posted by Greatguardian View Post
    It's the natural consequence of having two starving lions in a den and only throwing in a scrap of bone once or twice a yearDECADE.

    Keep the lions fed and they won't give a damn about each other.
    fixed for accuracy.
    (1)
    There is no min only max. Or something like that.

  9. #9
    Player tyrantsyn's Avatar
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    Sep 2011
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    612 wharf ave next to the gentlemen's club.
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    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Greatguardian View Post
    It's the natural consequence of having two starving lions in a den and only throwing in a scrap of bone once or twice a year.

    Keep the lions fed and they won't give a damn about each other.
    Well said.
    (0)

  10. #10
    Player Doombringer's Avatar
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    Quote Originally Posted by Greatguardian View Post
    It's the natural consequence of having two starving lions in a den and only throwing in a scrap of bone once or twice a year.

    Keep the lions fed and they won't give a damn about each other.

    HA! good stuff..
    (0)

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