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Thread: To the devs!

  1. #61
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    This is why we can't have nice things.

    If you can't find some 'awesome' to do with your MAB trait turn in your chapeau and find an easier job.
    (2)

  2. #62
    Player Tanakisnumberone's Avatar
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    Jan 2012
    Posts
    13
    Character
    Ulga
    World
    Leviathan
    Main Class
    WHM Lv 50
    hello OP, plz give it time and u will realize Tanaka's vision for RDM. it has come down to rdm being a dem-god wit powering players up, u will see in coming updates this vision to be realized.
    (0)

  3. #63
    Player Ketaru's Avatar
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    Mar 2011
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    Windurst
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    215
    Character
    Ketaru
    World
    Siren
    Main Class
    RDM Lv 99
    The people that actually play RDM want something awesome to do with all of their MAB as well.
    I was wondering if I should respond to your comment about Cloudsplitter. Telling you that if it's magic damage you really want to do, you could try doing the obvious.

    But it looks like other people did a much more subtle job of it. And funnier too.
    (2)
    "NeED★RdM? PLeaSe sENd★teLL!"

  4. #64
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by ManaKing View Post
    With all due respect, GG, shut up. You say you play a decent COR but somehow you fail to realize where a large portion of your damage is coming from, an Elemental WS. I don't see you complaining about Wildfire, because it is awesome. The people that actually play RDM want something awesome to do with all of their MAB as well.
    Wildfire is not Cloudsplitter. Wildfire is the exception, not the rule. Wildfire is the only elemental weaponskill in the entire god damn game that is ever, ever worth using.

    Oh yeah, and CdC can handily shit on Wildfire in Per-WS damage with a decent melee at the wheel. Wildfire Corsair is strong because it's Wildfire Corsair and can effectively 1-hit, not because elemental WS are sooper cool.

    If you're being destroyed by a Wildfire COR, blame the fact that you're a 1-hand melee with no native offensive traits and crap combat skill swinging with a low D weapon and most likely shit-tier gear and MAcc swords. If a Wildfire Cor is shitting on you, it's probably because they're rocking multiple rolls, a 1-hit build, instant TP/damage JAs that boost WS damage by 15%, and a WS with a 15' range that literally cheats and bypasses typical dStat.
    (5)
    Last edited by Greatguardian; 01-17-2012 at 12:56 PM.

    I will have my revenge!

  5. #65
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    If you're being destroyed by a Wildfire COR, blame the fact that you're a 1-hand melee with no native offensive traits and crap combat skill swinging with a low D weapon and most likely shit-tier gear and MAcc swords. If a Wildfire Cor is shitting on you, it's probably because they're rocking multiple rolls, a 1-hit build, instant TP/damage JAs that boost WS damage by 15%, and a WS with a 15' range that literally cheats and bypasses typical dStat.
    They should rename Wildfire "Cheatshot" it would totally fit the whole Pirate/Gambler theme of Corsair.
    (2)

  6. #66
    Player ManaKing's Avatar
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    Mar 2011
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    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    As usual, the classier crowd shows up to tell me my opinion. Oh wait you missed again, that wasn't what I was thinking.

    Sorry you don't agree with me and you can't manage to have a decent conversation without berating another person. I'll just leave you to your social dysfunctions and unimaginative ranting. Your pictures and swearing make amazing statements.

    NQ gets props for being legit and a classy gentleman. Yeah i get it. You want to nuke and I want to hit stuff. No reason a RDM can't use MAB for both since you can. Would be nice if both of those aspects received favorable attention.
    (2)
    I'm a RequieSCAT-MAN!

  7. #67
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    I see no reason why my attraction for slashing stuff has to be related to a trait that enhances magical prowess, but apparently that's just me? The only exception I can think of is enspells, but they are hate free damage, and even if sch did benefit, at the very least they don't have as much issues as they used to with resistance.

    SE's made it pretty clear how much they either 1. hate elemental weaponskills (older ones have either crap mods and/or have incredibly poor scaling, if they even have mods at all, and some aren't even affected by MAB...); 2. They're just going to make it exclusive, and this has gone as far back as Red Lotus Blade, so they have a record of doing this.

    Until either of these scenario changes I'd rather stick to a sure deal, than one I'm confident SE is going to muck up somehow.
    (2)
    Last edited by Neisan_Quetz; 01-17-2012 at 09:17 PM.

  8. #68
    Player ManaKing's Avatar
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    Mar 2011
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    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Until either of these scenario changes I'd rather stick to a sure deal, than one I'm confident SE is going to muck up somehow.
    I can respect that.

    I still want mage-related buffs for RDM that just so happen to affect the rest of the job in a positive manner. The only reason I keep bringing this up is I don't want a couple more sloppy buffs to RDM, that generally offend most of us, and then SE call it a day. I think we all know how long it takes SE to get around to buffing specific jobs in FFXI. I don't want to get left out and then have to wait another year+ for another chance at it.
    (1)
    I'm a RequieSCAT-MAN!

  9. #69
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    I only have 2 concerns at the moment really, Enfeebling magic on difficult mobs (either being heavily resisted immune/having little to no effect) and Cure IV falling behind at higher level (personally, I think they should just remove the soft cap for III/IV). I can work around almost anything else.

    Will Rage if SE's 'solution' is Paralyze III still not landing on mobs.
    (1)

  10. #70
    Player saevel's Avatar
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    Apr 2011
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    Quote Originally Posted by ManaKing View Post
    I can respect that.

    I still want mage-related buffs for RDM that just so happen to affect the rest of the job in a positive manner. The only reason I keep bringing this up is I don't want a couple more sloppy buffs to RDM, that generally offend most of us, and then SE call it a day. I think we all know how long it takes SE to get around to buffing specific jobs in FFXI. I don't want to get left out and then have to wait another year+ for another chance at it.
    I never got that about the anti-melee-RDM crowd. None of us are diminishing the mage side, to the contrary many of the pro-melee-RDM's play the mage side just as much. What we're speaking out against is a side of our job that has mostly been neglected and sloppily implemented. No reason not to have a +MAB like spell that doesn't stack with Temper, or go one step further and add +FC or +Cure Pot spells that all overwrite each other. This way any RDM could turn themselves into "demi-gods" to support their party, which is the correct translation of that manifesto.
    (0)

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