This is what I've been saying for years now, and somehow the a$$ hats on here think that's all we're supposed to do. That or they feel constantly casting "enfeebles" (whatever that is supposed to mean) over and over again is accomplishing something.We need more, but we don't need to neglect what we already have. I have no problem with curing others, hasting others, or refreshing others. I just don't want that to be all I'm good for every time things get real. It gets boring fast and there is plenty of time to do other things while i sit around.
ITT: people who don't agree with your opinion = troll - ohwait it's always been like that, damn.
Ironically, advocating discriminating action against specific users probably falls under the discrimination clause in the forum rules and is closer to trolling than simply having a difference of opinion.
Yes RDM only offers half it's potential with out a sub job. Yes RDM is not it's main job alone. Yes we all want to see things fix on RDM. Yes the Dev's understand that no one posting on the RDM forums have ever been truly happy with the way the job has been handled since the cap increase.
Conversation about RDM is like a 20 sided die with each side having a varied opinion. No one ever win's on these thread's and at some point Saevel won't be able to see what any one's talking about any more because every one's going to be blocked.
Honestly all we can do at this point is sit back and wait.
Is there some rule I missed somewhere that said that if they give a Sword update to PLD and BLU, they must give it to RDM too? Because apparently that rule didn't apply to Sanguine Blade. Maybe you would've been happier if we did get Rudra's Storm instead of CDC. At least then you would've been justified in getting all riled up about it.We got CDC only because SE decided to put us on the sword and not the dagger. I just as easily of been the other way around with us stuck with lol RS (only good when stacked). CDC was designed to be a powerful WS for BLUs and PLDs, RDMs got it the same way we got all our past buffs, incidentally. Just look back to the enspell 1 buff, SE changed the way magic acc was calculated not for RDM but so that SCH could use /RDM for enspells. One of our job defining set of spells got buffed not for RDM but for a different job to use. We could break 300 skill for awhile, yet all our self buffs were capped at 300 until WHM and SCH were able to easily break 300 skill natively. Then SE goes in and raise's the cap to 500. They didn't raise the cap for RDM, they raised it for WHM and SCH.
Those other points aren't even remotely the same because all jobs with Enhancing skill follow the same rules. Taking RDM off CDC is as simple as crossing it off the jobs eligible to use the weapons that provide it. And even then, RDM did end up benefiting from them too, even if you have to act all indignant because they weren't exclusively for you. Or is it that you want only RDM to be capable of going above the cap?
"NeED★RdM? PLeaSe sENd★teLL!"
*Whoosh*
I never advocated taking RDM off CDC nor giving us lol RS. I said having CDC was incidental, SE just as easily could of put us on the dagger one which sucks if your not a THF main.
CDC wasn't a "buff" to RDM, it was a buff to sword users, and the dev's who put us on it at the time just happened to think it was a good idea. Or are you forgetting this is the same company who created Gravity II and originally had Temper at 5% static.
Rdm's main weapon (if meleeing) is Sword, being on the empyrean sword was expected. CDC being usually the best sword WS (barring physical resistances) was unexpected, but very welcome.
Not seeing what's so incidental about Rdm getting a final sword weapon. Rdm's final weapons are all swords and 1 dagger.
Not trying to be a jerk, but i think it is 2 daggers. http://wiki.bluegartr.com/bg/Oneiros_Knife . That being said, not for WS and only as an offhand for an Almace. I'll concede we have only 1 main hand dagger, but we have 2 useful ones. Which still doesn't completely explain why we only have 2 good daggers and a B in dagger skill.....
That's funny because we could have actually used Cloudsplitter, unlike a BST/WAR that doesnt have access to high levels of MAB/MAC. The STR/MND mods are typical of sword user WSs. It would have been the Melee equivalent of Wildfire on a RDM because of the difference in gearing options for a RDM vs a COR. 40% of STR/MND would have gone a long way on RDM and we would have had the MAB/MAC to hit and hit well.
The job that should have the most good Magical WSs in the game only has 1 natively and it's an AOE. Sanguine Blade is a survival tool, not a damage tool. Why doesn't RDM still have a good elemental WS, so it can tear up mobs?
I'm only pointing out SE does a good job of mixing things up for no apparent reason. I love my Almace and CDC, but it doesn't fit the job as well as other options would have. We have naturally weak Attack ratings so we are never going to get the most out of CDC. There seems to be no real logical sense to how they adjust jobs and design WSs, because it's certainly not based off which jobs need it the most. Just look at Cloudsplitter since you brought it up. It doesn't make any sense to be on BST or WAR. I mean, maybe DRK, but that isn't going to make anyone happy.
I'm hoping you mean that they actually got buffs (past tense), because that is what I'm seeing. Just listen to your friend GG, COR is functional and still a good job. BST solos pretty much anything that can be solo'd. DRG is getting recasts lowered and they have gotten tougher wyverns and the ability to use breath moves on a timer. SCH and PUP get buffs constantly, most likely because they actually need them.
RDM gets maintenance. SE is perfectly content to keep RDM down where it is at because they have the conception that it is some kind of juggernaut of exploitation that makes it too powerful even though they already cut off and cauterized all of it's unintended strengths. Temper is the only thing of worth that came out since 75 and only half the people playing RDM even use it.
Instead of Double Attack, RDM could have used a potent MAB buff spell and MAB linked WSs to use it on. It wouldn't have even had to been self cast only since it would only be applicable to 1/4 of the jobs in the game. My point and several other people's point is that RDM gets blanket buffs but never gets specialized attention that is relevant to our job. I feel RDM has become grossly marginalized and has been stripped of any positive job identity. We could have been good at something, but currently we aren't particularly good at anything and that is a crappy place to be.
Last edited by ManaKing; 01-15-2012 at 07:46 AM.
I'm a RequieSCAT-MAN!
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |