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  1. #11
    Player Mageoholic's Avatar
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    Good thing ENII's can't be cast on others then or SE would have a real issue. (the only reason ENI's retain the casted potency is because Accession allows them to be AoE, thats it thats all.)

    Enspell II's work fine on RDM and gives RDM access to Haste Samba from DNC main or /DNC, both of which provide a larger increase to damage then a full cast Enspell II would.

    500*6/100 = 30 * 2 = 60 DMG at capped potency enspell II
    404*6/100 = 48
    60/48 = a 25% increase.

    /DNC haste samba = 45/40 = 12.5%
    DNC haste samba = 50/40 = 25%

    A DNC main offsets the % loss completely, and as /DNC (assuming no main DNC) it provides an additonal 33% more in attack on top off 12.5% damage from haste. Attack which carries over on the more frequent weaponskills. (about a 45% increase to damage, where nin provides a 40% increase or so)

    ENII's are probably the most useful tool in our melee arsenal, they allow us to increase our damage by more than /NIN, or allow us to increase the potential of /NIN by 25% + the increased WS frequency.

    25% enspell 1's don't stack up, thus EN2's are much better depending on the situation. (which can be all the time if you /DNC while you melee).

    (i did not include merits in ENII's it might make DNC main haste samaba actually more beneficial then an ENII. At max potency)\


    Dont have DNC or DNC sub, the use ENI's. Issue resolved, you are welcome.
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    Last edited by Mageoholic; 02-03-2012 at 11:53 AM.
    There is no min only max. Or something like that.