Blind is useful with an evasion tank like NIN, the issue is that NIN can apply Blind itself for the same effect as our merit spell @ 5/5. Even just unlocking it is not as good as Kuryami, a level 44 scroll spell that can be purchased on the AH for practically nothing.
I agree we need Temper to be party castable (not AoE I do not believe RDM should have AoE spells, the casting time "lost" is just not that big of an impact in the overall scheme of things). A crit + spell would be nice as well, which we kind of get in the form of Gain DEX should it be castable on party members.
Having our spells work with accession is also important, all of our spells should work with it. This may subjob lock us for most events, but SCH is a very fluid backline job that allows us to boost effect of our secondary skill sets (nuking and healing). The issue arises with limiting our secondary skill set of melee by locking us into /SCH. I think RDM should have its own ability like BLU that allows for AoEing of spells, on a similar timer. So you have to choose which spell you would want to AoE, and understand that it won't always be up, but every 10 minutes you can AoE haste or Temper, or Refresh.
As for haste being a bad example, if our enhancing skill was able to boost the potency on this spell then WHM or /RDM, /WHM would have an inferior haste spell by comparison. BRD has scaling haste and a BRD with lots of Skill will have a higher cap then one that has no Skill. If a RDM could boost haste to say 20% it would be an automatic invite simply based on that and that alone.

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