If you're gonna have a proc system at least make it balanced. The one thing I disliked with Abyssea was that my preferred jobs weren't the best choices for proccing, in fact I was only ever a healer, but on my SCH, which was a struggle outside of my Aby LS(though I would prefer to have done Scholarly things, not to be a WHM wannabe). I did end up levelling MNK though, but around then I got pretty sick of Aby.
In my mind, the jobs/classes/roles in a game should be balanced enough so people are able to make their choices based on their preferences not around a pre-defined set-up that makes other jobs/classes/roles redundant. Granted, I could proc on my jobs, but if went looking for a group as a SCH I'd be asked if I had a BLM and if I went looking on my DRK I'd be asked if I had a WAR.
I can't wait to do VW now that I've come back, mainly because I love COR. :P If we had a sense of balance, I wouldn't mind the proc system, it adds one more element to the fight to make it interesting, but of course I'd like to see the old content not to have the proc system forced on it, I mean some people still like the old content working the way it does and I wouldn't want the proc system to spoil it for them.

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