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  1. #11
    Player Alhanelem's Avatar
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    Quote Originally Posted by Sparthos View Post
    Time to go back to 'zerg everything!' gaiz.
    Because jerking off for a few minutes to grab that dangling carrot and THEN zerging it is so much better. It's the lamest way of increasing a fight's length.

    You want to stop zerging? Let monsters be able to get over 300% TP. Then, the faster the monster gets hit, the more powerful its TP moves will be with no limitation.Zerg this mosnter and he'll do 10k AoE TP moves. Take it slow and they'll only do 1k.
    (4)

  2. #12
    Player Anewie's Avatar
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    Mar 2011
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    Character
    Pigmoa
    World
    Asura
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    WAR Lv 1
    Quote Originally Posted by Alhanelem View Post
    Because jerking off for a few minutes to grab that dangling carrot and THEN zerging it is so much better. It's the lamest way of increasing a fight's length.

    You want to stop zerging? Let monsters be able to get over 300% TP. Then, the faster the monster gets hit, the more powerful its TP moves will be with no limitation.Zerg this mosnter and he'll do 10k AoE TP moves. Take it slow and they'll only do 1k.
    Sparthos is delusional. I don't even respond anymore.
    I can't with people who are so quick to disagree without thinking about it first. The proc system didnt change zerging. . . . .
    (1)
    Last edited by Anewie; 01-07-2012 at 07:41 AM.

  3. #13
    Player Alhanelem's Avatar
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    That person is delusional. I don't even respond anymore.
    You just did.

    What exactly is "delusional" about what I have written? Why is "That guy is delisonal" all you're able to say? You don't seem to have any rationale for anything you post.

    The proc system didnt change zerging. . . . .
    It DID change zerging, as far as having to hold back and do nothing while you wait for procs to be triggered. Procing was created to slow down fights. It does so, but in a very cheap and silly way.

    If you dont want to respond to someone, then put them on your block list so you don't have to read it.

    I myself, do not wanna see proc systems in dungeon crawling, the last stand or any toau revamp. This includes einherjar and salvage revamps obviously (OMG THAT WOULD BE ANNOYING)
    As I already posted before, SE already stated that they're not planning on doing that.
    (1)

  4. #14
    Player Anewie's Avatar
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    Mar 2011
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    222
    Character
    Pigmoa
    World
    Asura
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    WAR Lv 1
    Quote Originally Posted by Alhanelem View Post
    You just did.

    What exactly is "delusional" about what I have written? Why is "That guy is delisonal" all you're able to say? You don't seem to have any rationale for anything you post.

    It DID change zerging, as far as having to hold back and do nothing while you wait for procs to be triggered. Procing was created to slow down fights. It does so, but in a very cheap and silly way.

    If you dont want to respond to someone, then put them on your block list so you don't have to read it.

    As I already posted before, SE already stated that they're not planning on doing that.
    I was talking about Sparthos.. Not you...

    /facepalm

    What you said pretty much sums up everything I said. . . .
    (0)

  5. #15
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    Jul 2011
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    I'd rather they do away with mobs that close to one-shots anything that isn't using a Fanatic's Drink, a full PDT/MDT set, or is a PLD.

    Seems to be the trend with modern VW, and Walk of Echoes(hence Walk of Avatars).
    (4)

  6. #16
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by Alhanelem View Post
    Because jerking off for a few minutes to grab that dangling carrot and THEN zerging it is so much better. It's the lamest way of increasing a fight's length.

    You want to stop zerging? Let monsters be able to get over 300% TP. Then, the faster the monster gets hit, the more powerful its TP moves will be with no limitation.Zerg this mosnter and he'll do 10k AoE TP moves. Take it slow and they'll only do 1k.
    Most monsters worth fighting have auto-regain or auto-TP anyways so this is irrelevant.

    SE already said they won't be adding proc systems to "all new content", which is the best any of us is going to get at this stage of the game.

    I give this thread 5, maybe 10 pages before Anewie starts posting more Britney Spears memes and spamming UMADBRO again like their last thread. Benihana is either the same person or her husband, it doesn't really matter which because their posting habits are near identical.
    (5)

    I will have my revenge!

  7. #17
    Player Alhanelem's Avatar
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    Most monsters worth fighting have auto-regain or auto-TP anyways so this is irrelevant.
    It's not irrelevant because TP caps at 300%. I'm saying let it go higher- make the TP moves even worse.
    (2)

  8. #18
    Player Greatguardian's Avatar
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    Quote Originally Posted by Alhanelem View Post
    It's not irrelevant because TP caps at 300%. I'm saying let it go higher- make the TP moves even worse.
    If the monsters have Auto-TP/Auto-Regain, then player-fed TP is completely irrelevant to how much damage they're doing. That's how most higher level NMs are right now. It doesn't matter if you have 1 PLD on the NM or 18 Ukons, it will TP at the same rate because it gets Auto/Infini-TP
    (0)

    I will have my revenge!

  9. #19
    Player Alhanelem's Avatar
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    Quote Originally Posted by Greatguardian View Post
    If the monsters have Auto-TP/Auto-Regain, then player-fed TP is completely irrelevant to how much damage they're doing. That's how most higher level NMs are right now. It doesn't matter if you have 1 PLD on the NM or 18 Ukons, it will TP at the same rate because it gets Auto/Infini-TP
    I understand this- That's why I'm saying remove the 300% cap from such monsters. The amount of TP gained between one TP move and the next will be larger, the move will be more devistating, and it will thusly discourage such behavior. Since the monster is going to TP at the same rate regardless, may as well make the attacks stronger until the rate of giving TP decreases.

    Not that many NMs TP at the fastest possible rate when only one or a few people are attacking.
    (2)
    Last edited by Alhanelem; 01-07-2012 at 10:12 AM.

  10. #20
    Player Anewie's Avatar
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    Pigmoa
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    Asura
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    WAR Lv 1
    Quote Originally Posted by Greatguardian View Post
    Most monsters worth fighting have auto-regain or auto-TP anyways so this is irrelevant.

    SE already said they won't be adding proc systems to "all new content", which is the best any of us is going to get at this stage of the game.

    I give this thread 5, maybe 10 pages before Anewie starts posting more Britney Spears memes and spamming UMADBRO again like their last thread. Benihana is either the same person or her husband, it doesn't really matter which because their posting habits are near identical.
    I give this thread all of five replies before GG comes in actin all mad about me calling him out on his whining in another thread. One that was posted like a week ago? Wow. And yeah, You are still mad about it. Why you're even bringing it up again in a thread about freakin proc systems is quite obvious.
    (1)
    Last edited by Anewie; 01-07-2012 at 10:12 AM.

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