Quote Originally Posted by wildsprite View Post
actually it isn't a limitation of the PS2, its the fact that they limited the POL framework to work within the PS2 limits that is the issue with this and at the time they did not push the limits of the PS2 so therefore the limit is with POL viewer, something they might have a way around if they had made their programmers make better notes at the start

in order to get past the 80 limit they would need to create a new framework and port it to that, somehow I don't see them doing that
So, it's not a PS2 limitation. It's a PS2 limitation.