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  1. #21
    Player saevel's Avatar
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    Apr 2011
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    2,350
    I would be very careful about where and when you TP in Rancor Collar. Proth's advice is always in a "perfect world" scenario where everyone has their own private WHM and MP is unlimited. In reality, well virtual reality of a fantasy game, people are not all perfect at their jobs and you won't have an army of WHM's to personally provide you with Cure spam. That extra +10% damage taken can get you killed, and dead DD's deal no damage.

    Basically, if your with a PUG full of people you don't know or trust then don't use Rancor neck. If your with people that are experienced arse kicking mofo's, then use Rancor neck. Best way to look at it.
    (0)

  2. #22
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    You shouldn't need cure spam in Voidwatch, nor Abyssea. Where else will the 10% DT be a factor?
    (2)

  3. #23
    Player Defiledsickness's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    208
    Character
    Defiledsickness
    World
    Asura
    Main Class
    BLU Lv 99
    even with only 2 parties on a T6 we kill it fast enough. i agree blu is good dmg but i dont know too often when you need it. typically we dont hit the 100% proc so we're trying to find them (and you dont always have every job). imo it's not a good idea to tell people to run up and fight.

    if you have temps and will actually use them, then go ahead and help the dmg flow. but when i have to raise you every 10 seconds that's when you sit your butt in the corner and just do procs. if you want the top spot in parse go compete somewhere else, dont mess with my horrible gear drop rates :P

    that's the attitude i'd rather leave in this thread. now if DDing is appropriate, we can discuss how to do so. MAB blu is great as well for VW and you can survive much easier. but as a Blu you dont always need to DD, sometimes the damage is fine or blitz only. once you have 350% proc's then please do help kill the mob, these guys have a lot of hp.
    (0)

  4. #24
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    even with only 2 parties on a T6 we kill it fast enough. i agree blu is good dmg but i dont know too often when you need it. typically we dont hit the 100% proc so we're trying to find them (and you dont always have every job). imo it's not a good idea to tell people to run up and fight.

    if you have temps and will actually use them, then go ahead and help the dmg flow. but when i have to raise you every 10 seconds that's when you sit your butt in the corner and just do procs. if you want the top spot in parse go compete somewhere else, dont mess with my horrible gear drop rates :P

    that's the attitude i'd rather leave in this thread.
    I see your arguement and raise you a "Fanatics Drink".

    I think I win.
    MAB blu is great as well for VW and you can survive much easier. but as a Blu you dont always need to DD, sometimes the damage is fine or blitz only. once you have 350% proc's then please do help kill the mob, these guys have a lot of hp.
    Melee BLU is better than MAB. Dusty Wing spam ftw.
    (2)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  5. #25
    Player Defiledsickness's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    208
    Character
    Defiledsickness
    World
    Asura
    Main Class
    BLU Lv 99
    if you have an almace it is (and depending on mob), i never cared for mab on blu but it is an option.

    and yes when you consistently hit the procs and can keep your temps up, then swing away! but when you go a few min without hitting any procs you cant pull a drink out of your butt.
    (1)

  6. #26
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by saevel View Post
    I would be very careful about where and when you TP in Rancor Collar. Proth's advice is always in a "perfect world" scenario where everyone has their own private WHM and MP is unlimited. In reality, well virtual reality of a fantasy game, people are not all perfect at their jobs and you won't have an army of WHM's to personally provide you with Cure spam. That extra +10% damage taken can get you killed, and dead DD's deal no damage.

    Basically, if your with a PUG full of people you don't know or trust then don't use Rancor neck. If your with people that are experienced arse kicking mofo's, then use Rancor neck. Best way to look at it.
    Let's go all the way in this direction!

    There's one White Mage and he or she has a turnip where modern medicine believes the human brain should be. The group is barely competent at making !!'s appear over the monster's head and rarely has fanatic's drinks available as a result. The Blue Mage in question has just discovered how to properly mix a drink of liquid Demerol and malt liquor, and thus his or her reflexes are too slow to swap into -PDT% or -MDT% equipment. Also, something is on fire in the kitchen. Maybe more than one thing.

    In this situation, it doesn't matter what one has equipped because one is dead 90% of the time. I guess I'd recommend something that allows one to log out faster, but no such bonuses exist at present.

    The problem with assuming a situation will be non-ideal is that there are a couple hundred different levels of non-ideal and you're then forced to pick one. It's impossible to say what the "average" situation is across all groups across all servers.
    (5)

  7. #27
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Not entirely sure what I just read but that was the best way of putting it, thanks Spank.
    (0)

  8. #28
    Player Defiledsickness's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    208
    Character
    Defiledsickness
    World
    Asura
    Main Class
    BLU Lv 99
    you guys are being ridiculous here is my LS;
    http://www.ffxiah.com/linkshell/Asura/LosNoobs

    we go from 2nd - 4th depending how actively the top ls's recruit (we are a closed LS with members taking month-at-a-time breaks). we fought Ocythoe with 12 people (1blm didnt even know what Enmity Douse was, not a LS member btw). We fought him 3 times and won each time with full procs. oh and the thf only had TH3-4 proc'd.

    the pld was pretty much the only one on him full time and a nin ran in to fight (or more so ran out of the fight during tp moves when he could). i raised him a million times which was fine because it easy to keep him enfeebled on rdm and our single whm was fine healing the pld. i think we also had a rng doing dmg, a brd to buff pld and 2 or 3 blm doing procs/damage/stunning. we had long periods of no procs so no fanatics drinks. i could keep up with healing the nin if i stopped procing but not another dd.

    this was a top jeuno tier VWNM and we had no time problems. but its not as easy as just sitting there spamming CDC, unless you are pld. (ochain at that and occ. he takes away sword/shield slots. though the pld never died.)
    (0)
    Last edited by Defiledsickness; 01-10-2012 at 05:36 AM.

  9. #29
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    It's fun to be ridiculous sometimes.

    But yeah, I totally understand what you're saying Defiled.
    (0)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  10. #30
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    The problem in that scenario wouldn't be Rancor Collar, it'd be a horrible setup.
    (1)

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