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  1. #1
    Player Motenten's Avatar
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    Mar 2011
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    Just a quick thrown-together check, looks like 25 att ~= 10 mnd. If you got rid of the attack penalty, the ratio is the same, so don't think you're being forced to stack attack to make up for the penalty at the expense of mnd. I doubt anything will be better than Twilight head/body for those slots.

    At lvl 99 vs lvl 101 Bukhis, I have Reqs tied with CdC. Changing the player level to 95 to simulate a higher def/level corrected mob, CdC wins handily. However even with the level penalty, Reqs should still easily outdo Vorpal.
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  2. #2
    Player saevel's Avatar
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    Apr 2011
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    Quote Originally Posted by Motenten View Post
    Just a quick thrown-together check, looks like 25 att ~= 10 mnd. If you got rid of the attack penalty, the ratio is the same, so don't think you're being forced to stack attack to make up for the penalty at the expense of mnd. I doubt anything will be better than Twilight head/body for those slots.

    At lvl 99 vs lvl 101 Bukhis, I have Reqs tied with CdC. Changing the player level to 95 to simulate a higher def/level corrected mob, CdC wins handily. However even with the level penalty, Reqs should still easily outdo Vorpal.
    This doesn't make sense, your previous entry's had SD > DB due to its -20% penalty even though DB could crit. Not only does CDC crit but Req has a ridiculous -20% attack penalty on it.

    Doing Dynamis and using both, I can say without any reservation that CDC > Req every time. CDC's are averaging more then twice what Req is vs DC Leach's (no acid mist on) in Dyna Tav (somewhere around 580 ~ 600 defense). Outside of the ridiculous defense of Dynamis mobs I have CDC doing 1.5~2x more then Req on Voidwatch's, even at 750~850 attack (Meat + Stalwarts on BLU/WAR with zerk up sometimes).

    Even using Dia III (when my partner is BLU/DNC so I can go RDM/DNC) to lower the mobs to /check low evasion @650 attack CDC is still crushing Req in damage. And this is on BLU / RDM who both have a ton of MND gear, hell RDM has retarded amounts of MND gear.

    4.25 fTP 60% DEX (higher dDex / acc) +15% crit @100
    vs
    5.0 fTP (looks like a 5 hit but could be a 4) 100% MND no crits -20% attack.

    If your having capping or near capping attack vs something without level correction then it's possible for Req to be better, but that's not a realistic scenario at all. PLD / BLU / RDM won't be capping attack on anything that you'd be concerned about your damage on, and once LCF of 5 or more levels sets in Req's damage goes down the toilet.

    Did you add +0.2 fTP to each hit of Req on accident?
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