Quote Originally Posted by Arcon View Post
Warp is a valid reason to sub BLM if the content is laughable. Pretty much everything inside Abyssea would qualify. Then again, Abyssea offers by far the best death warping infrastructure, so it's also the least needed in there.

Also if you're just dual boxing a WHM around for some old content, /THF may be an option. Of course it won't enhance your healing capabilities in any way, like /BLM it's also a utility sub if you're farming certain things and don't have a main THF to join you (since TH2 is a very powerful TH tier).

Another convenient thing about /SCH that isn't inside the healing realm, but which I found good use for in the past, is AoE Sneak and Invisible. That, however, is also only relevant in old content (doing missions/quests, sky, WotG stuff) and won't matter much in current content, but it's another nice bonus. The 10% reduced MP cost was already mentioned (which also enhances the overall effect of the WHM AF3 legs), but it also has 10% reduced casting and recast time, which makes it similar to the Fast Cast bonus you get from /RDM. Not to mention certain stratagems make the general life of a WHM easier. Everyone knows how annoying it is to cast Raise in the middle of a fight because it takes so much time and MP. Not so bad with /SCH though, because of their access to Celerity and Penury. It has many nice little features that make playing WHM more fun to me. Quicker raises/reraises, quicker teleports/recalls, even access to Aspir, and generally raises the versatility of the job.

The only thing /RDM has over /SCH is Convert, Refresh, slighter faster casting time (but longer recast time) and arguably Gravity and Phalanx, although you'll rarely (if ever) use either. However, that alone still makes it pretty good in the healing realm, but overall /SCH will get a bigger boost, especially if you have another RDM in the party casting Refresh on you, which leaves Convert as the only thing /RDM offers you.
Phalanx would be/is rubbish for a WHM anyway, since it can not put it on Party Members.

Sublimation is better than Refresh I, in that not only does it give back the same/more MP but it takes the same time, and blocks sleep when charging. So really it is the Convert and Slightly faster casting time as the one thing it really gives.

Penury is kind of crap too, unfortunately. Maybe good for WHM, not sure, but last I checked it never stacked with Fast Cast which gives it a big negative.