Exactly, lets not forget our tavnazian ring, also. Agian, the point here is this isn't so much as job specific gear, this is just disposable items needed to perform everyday tasks, as well as rare/ex gear that is needed and most players have.
As for the rings, I used to have tele-dem/mea/holla rings, but like I said I cut corners because I have 20 jobs so I got rid of them. My mule has a kingdom staff for signet, if I didnt carry it there I'd carry one on my main.
the signet staff, the ring i mentioned, and the twelve earrings posted above, that total comes to 78. Still, not even going into job specific gear, except the obi and staff but like I said, lets assume you play thf/nin and sch.
What if you do dynamis? Now you need at least three slots to collect ancient currency. total, 81; 84 if you add the three 100 notes. Add beastcoins, and imperial currencey, we have 8 more, for a total of 92 items.
Add the 13 moogle porter slips, we now have a running total of 105 items needed just as a general principle.
Are we going to punish people for completing every add-on and scenerio add-on? ASA, ACP, AMK, WOTG (2-4 items, depending on how many nation paths you completed), TOAU, COP, ZM (DM), and apoc fight all give the player a rae/ex item that we should be allowed to keep and not just toss becuase of lack of space. Add these, and note I'll go easy for WOTG i'll assume you only did one nation path and not all three, so that will be only 2 items for my count purposes. Total to date, 114.
114 and still havent spoke about gearing a job yet, or furniture, or personal preferences. Mog slips are great, but 114 of these items do not fit on those slips, and are common items that are required to either be on your character or in your moghouse/locker, etc.
Last edited by Concerned4FFxi; 01-03-2012 at 06:36 AM.
Originally Posted by Kincard
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