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Thread: MOGVAULT

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  1. #1
    Player Washburn's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Truckie
    World
    Sylph
    Main Class
    THF Lv 99
    Just give me a porter moogle ticket for abyssya +1 and +2 items and ill be golden.
    (1)

  2. #2
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Washburn View Post
    Just give me a porter moogle ticket for abyssya +1 and +2 items and ill be golden.
    I personally have my entire storage crammed with these items, and muled a few stacks in the past. When the update said some rare/ex were no longer mailable, I almost died thinking how many almost completed empyrean weapon items I had sent a mule to store.

    I would agree that if a slip were to be offered that stored empyrean upgrade items for +1/2 and empyrean weapon items (helms, skins, souls for ochain, etc.) this in itself would be very helpful and welcomed. Howevwe, i'd hate for this to be implemented as the only solution and not a smaller part to the bigger fix.
    (0)
    Last edited by Concerned4FFxi; 01-03-2012 at 07:55 AM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  3. #3
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    I'm reposting this seperatly so everyone can see it:


    This isn't about me wanting more space because I have 20 jobs, it's that if I only had 6 jobs and wanted to gear them very well I could not.
    The 201 items listed isn't finished yet, but 201 and we havent touched any job specific or multi-job gear shows how having just 2-6 jobs you would fill all 480 spaces. Think about, 201 and we haven't even touched the gear yet, lol. These are just common items people have. I didn't ask for 2000 spaces, I asked for one aditional 80 slot space for the moghouse. Currently, I have listed 201 items that are general, everyday, everyone end gamer has item list. I excluded alot form said list, chest keys, some rare/ex, and other gear peices. I find any meaningful arguement to the items on this list would have to be one serious challenge.
    (0)
    Last edited by Concerned4FFxi; 01-03-2012 at 11:01 AM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  4. #4
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    8 elemental weapon skill belts and 8 elemental weapon skill gorgets , 8 elemental satchels. Now I know you don't need all of them if you don't have alot of jobs, but you should see by now how easy it is to make good decisions on your selections, but still not have any room. i wont add them to the tally at this time, just pointing out theres 24 more items.
    (0)
    Last edited by Concerned4FFxi; 01-03-2012 at 11:06 AM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  5. #5
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    The release of abyssea did and does encourage the leveling of more jobs for each player. And SE wont complain much about that. Its keeping ppl playing/paying.

    So with that encouraged, obviously new (not rly new..) problems will arise that need to be addressed. In this case inventory. (Hence, not rly new) For those lvling multiple jobs, or all 20 jobs, inveotry will now be a bigger deal then ever.

    This about this; if you had 20 jobs leveled, and you had each one geared with only a single set, no extras, no gear swaps, no tp gear, resting gear, ws gear, nothing.. you would still be left with 16 equip slots *20 jobs = 320 peices of equip. (or 300 if you count 15 slots)

    That drasticly high of a number requires attention. Which is reasons why ppl will look to reuse peices of equip on multiple jobs. And why the dev team has introduced things like the Porter moogle (Thank you for that one!!).

    While the origional idea on ffxi when it started was to keep inventory small and encourage player managment, things have since then evolved. And with the now encouragement of lvling multiple, if not all, jobs, the two ideas do not mix. (And obviously the first one was dissmissed long ago)

    And all that is jsut for equipment, much less other items like crafting. It adds up to a lot of space. (And on a perosnal note, for ppl like me that enjoy decorateing their MH for their Moogle, space is even more of an issue. Currently my mog safe 65/80 furnishings alone!)

    So more space is always needed! You could expand it to 1000 inventory spaces and some ppl will still want more lol. (Except then youd have ppl complaining they cant find certin things because they have to search through too many things and end up asking for an item search function or something.) There will always be something!
    (0)

  6. #6
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    I'd also like to have a Mog wallet, a mog purse, a mog pocketbook and a mog handbag
    (0)

  7. #7
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    You know what I'd like is bigger Mog house. Rank 10 in nation, untold # of title's. Gil falling out of my pocket as I walk down the street. And I live in a 1 room house with a floating teddy bear. And the rooms no bigger than a 1 car garage. So how about more space or more rooms. Maybe have a MH that reflects what you've put into the game?

    Oh yeah a storage option for just furniture would be great instead of it sucking up all my inventory.
    (2)
    Last edited by tyrantsyn; 01-05-2012 at 12:29 AM.

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