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  1. #1
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99

    Turn Windurst's School of Magic into a magic skill up place / BLU learning methods

    I don't know how much credit this thread is gonna take, maybe I played Fable too much but here's the idea.
    Some magic skills are hard to skill up (Enhancing magic comes to mind, but healing magic too if you can't go mess up with undeads), and so I thought why not get the School of Magic in Windurst to actually work and accept sign ups from players? I think it would be a good exploit to get higher skill up rates, or maybe there could be some trials that would award you with hard-to-obtain magic scrolls (like quest-able scrolls you can no longer quest, or rare drops scrolls), making them Ex so that RMTs can't abuse of it.
    I know it sounds unnecessary but I think it would add some fun and also make Windurst the Academic City it's supposed to be by canon if you could see a lot of mages around there going to study new spells or blood pacts.

    BLUs could get the same treatment by having special training in the Colosseum to fight against certain enemies to obtain their spells (maybe the lv91-99 ones?). I would really like to see an Immortals' Arena where BLUs can train together, maybe make BLU spells learn-able from player to player through PvP events in there (sorta like you could learn Kimahri's blue spells fighting against the other Ronso warriors in FFX). Wouldn't it be epic to have your blu friend be your spells mentor that way?

    Let me know what do you think.
    (0)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    San d'Oria, Windurst, Bastok: Rank 10
    ZM:O CoP:O AU:O ACP:O
    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  2. #2
    Player Megatron's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    36
    Character
    Skywarp
    World
    Siren
    Main Class
    RNG Lv 90
    as a player who is a 90 blm, rdm, smn, nin and blue just to name a few. i am well versed in magic and skill ups. the feeling of pride and acomplishment gained by seing that skill up means alot ot many people it also it part of the learning experiance in being good at ones job. while the incressed skill ups gained in the last update are well welcomed. turing areas in the game to magic skill up zones. would be very hard. emagine a area the size of your living room having 1-3k people in it all casting spells. theirs enough diffisulty jsut getting to Houst in port jueno with all the AFK people around him much less 2k people using skill up bots in a room.

    my adivse get the job to 90. then spend some time simply levling up your skills. fine tune your macros getting more gear to make you job better. heck join a few abyssea parties and just go low level nuke crazy. make sure every mob u debuff it at least 1-3 times. it doesnt take long to cap your skills. the quick way out is never the best way out. and the more preatice the better player youll become. with being ableto get to 90 in 10 hours jsut being a high levle player means nothign anymore. people judge you by your skill , ability and presence.

    as for bluemages and learning spells. it can be very hard. but doing the above caps your skill making learing the spells easier. so no area is needed. and why would we want one? one of the joys of being a blue mage is going to the diffrent places and finding the pray. standing in one room and they all coming tous. whats the fun in that? ffxi is al about travel, exploration and spending time to do somethign so thers a feeling of acomplishment.
    (0)
    Last edited by Megatron; 03-14-2011 at 10:31 PM. Reason: grammer

  3. #3
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    OMG this is so nuts to see this post!! Just before sleep last night, an idea VERY similar to this hit me, and I started jotting down some notes on the concept I'll be posting it soon as I get all my ideas in one place, but it's just funny to see that other minds are on the same wavelength at times lol.
    ----
    If done right, I believe the concept would cater very well to all player types (including the hard working/prideful types and the folks with little time), so I think it has great potential.
    (0)

  4. #4
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    I'm not in need of skill ups personally, I always try to keep my skills capped as my levels go up, I'd like to see this kind of things just for the fun of it more than the purpose^^ I know there's many other ways to achieve skill cap, but I always liked the idea of RPG academy.
    (0)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    San d'Oria, Windurst, Bastok: Rank 10
    ZM:O CoP:O AU:O ACP:O
    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  5. #5
    Player Kailea_Nagisa's Avatar
    Join Date
    Mar 2011
    Posts
    200
    The game is already being dumbed down enough.....lets not take it further please -.-
    (0)

  6. #6
    Player Miiyo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst of Carbuncle
    Posts
    284
    maybe this would've been a good idea for low levels. skilling up is easy in abyssea so i don't know why another source is needed.
    (0)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  7. #7
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    I would be happy to see a change to skill ups if it required a unique and similarly time consuming strategy. It's not like skilling up takes skill. It just takes time. If there were multiple time wasters opportunities to skill up, people could pick and choose and not get so bored spamming spells on worms or themselves over and over again.

    But actually saying that changing how you skill up is dumbing down the game is a ridiculous statement. There is barely a dumber thing in the game than just mindlessly casting spells over and over again to skill up enhancing magic or SMN skill or BLU magic.
    (0)
    Yo Ho Yo Ho, a pirate's life for me!

  8. #8
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    I don't think it means making game dumb but even if it was, I don't think a game's purpose is to be serious. I play videogame to have fun and fun is sometimes made of dumb things too.
    (0)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    San d'Oria, Windurst, Bastok: Rank 10
    ZM:O CoP:O AU:O ACP:O
    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  9. #9
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    For Blu, the skill-ups I don't care about.

    However, part of learning the spells was always the challenge of getting out in the field, either solo or with a group. The only part of that which is annoying is how long some of the spells take to learn, which is random. And, the worst ones are the ones which take a large group. Since, often people don't want to remain out their with people who haven't gotten the spell after an hour.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  10. #10
    Player Yopop's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    81
    Character
    Yopop
    World
    Bahamut
    Main Class
    BST Lv 99
    someone else probably posted this already

    because a lot of the mages level in abyssea and end up having to pay for it

    I suggest going to where the older players go *oops here comes a secret from years past*

    There's a place called Al'Taieu aka Sea

    you get this zone ability from finishing CoP 7-5

    what you do is warp to Sea and there are these orange dolphin type mobs called Ul'hpemde in the area that will Aggro to you and are True Hearing but the neat thing about them. They will not attack you unless you deal dmg to them.

    So what you do is spam your divine, enhancing, enfeeble spells, your wind/string/song spells on these mobs for hours on end and you skill up like crazy

    As long as it does not do dmg to them ur good to go.

    I lead with Flash as it holds their attention for a long time and also keeps my divine capped
    (0)
    Re-garu-darus,

    Yopop


    reserved for useless space filler

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