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  1. #11
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    And I think it's bullshit to be putting magic behind needlessly high price tags, while melees just need to level or skill up a bit for their abilities and WS. The prices aren't high because the FFXI elite are the only ones worthy of acquisition. They're high because SE, in their infinite wisdom, decided to make them rare drops from various events with suddenly the bulk of your playerbase at the same 'starting point' after years of the 75 cap. These same people then turn and scorn the "unwashed masses" because they don't have something they've deliberately put out of reach. Not everyone likes Voidwatch, or even has luck if/when they do it. Behold your profits plummet as you're left to wade in a sea of logs and ore elsewhere.

    So, yes, we hate each other by being profit-mongering capitalists instead of being considerate toward the needs of our fellow players. Spare me the pending Economics 101 line, as SE is in direct control of the supply and created these situations to begin with. Much as I grumble about RDM's shortcomings, SE hasn't been very nice to mages in general over the years. So yeah, "fair" to me would be a mage's big expenses being more tied in the new-age Novio earring equivalents and the like, not the ability to just cast a spell. Instead, they get both, and some encourage it just because they feel distinction should be preserved in the wrong places.

    Plus I fully anticipate a Chocobo Blinker nerf the more people prattle on about how easy money is to make with this actually being a gil fountain compared to peddling VW drops. Happened before with stuff like the blood leeches and bats dropped, which wasn't nearly as bad. Or rusty caps.
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    Last edited by Seriha; 01-03-2012 at 04:13 PM.